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+ | [[File:Entsteig.png|thumb|Entsteig]] |
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− | '''Entsteig''' is part of the region known as the [[Western Kingdoms]], along with the lands of [[Westmarch]] and [[Khanduras]]. |
+ | '''Entsteig''' is part of the region known as the [[Western Kingdoms]], along with the lands of [[Westmarch]] and [[Khanduras]]. Thick, mountainous forests blanket Entsteig, and it is a proud kingdom that has pledged its loyalties to the [[Zakarum]] faith.<ref name = "BoC">''[[Book of Cain]]''</ref> |
+ | ==History== |
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− | Entsteig borders the [[Dreadlands]], once the Barbarian highlands. On the [[Diablo III]] world map, Entsteig is listed as its own city<ref>http://www.blizzard.com/diablo3/world/worldmap.xml</ref>. |
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+ | Located north of the [[Sharval Wilds]] and south of the [[Northern Steppes]], Entsteig developed a culture highly distinct from nearby [[Ivgorod]] and the {{CBK}} tribes to the north. Its people believe the Sharval Wilds to be an enchanted place of fey spirits. When [[Rakkis]] marched west, Entsteig opened up to the man and embraced his teachings. Because of its quick acceptance of foreign rule, Entsteig quickly modernized and became an important Zakarum territory. In recent times, many of the most devout Zakarum [[paladin]]s have hailed from Entsteig. |
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+ | Despite this, elements of Entsteig's former culture remain. Even now, many old customs and pagan rituals are still practiced by Entsteig's inhabitants in the Sharval Wild, as per their spirit beliefs. Even so, these ancient rites have not conflicted with the observance of the Zakarum faith. Rather, Entsteig's people have managed to meld their own esoteric beliefs with their adopted religion.<ref name = "BoC"/> |
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+ | ==Locations== |
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+ | *[[Bear's Hill]] |
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+ | *[[Brennor]] |
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+ | *[[Entsteig (City)|Entsteig]] (city, likely capital) |
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+ | *[[King's Road]] |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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− | {{Towns}} |
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{{Locations}} |
{{Locations}} |
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− | {{Location Stub}} |
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− | [[Category:Diablo III]] |
Revision as of 22:46, 21 September 2013
Entsteig is part of the region known as the Western Kingdoms, along with the lands of Westmarch and Khanduras. Thick, mountainous forests blanket Entsteig, and it is a proud kingdom that has pledged its loyalties to the Zakarum faith.[1]
History
Located north of the Sharval Wilds and south of the Northern Steppes, Entsteig developed a culture highly distinct from nearby Ivgorod and the Barbarian tribes to the north. Its people believe the Sharval Wilds to be an enchanted place of fey spirits. When Rakkis marched west, Entsteig opened up to the man and embraced his teachings. Because of its quick acceptance of foreign rule, Entsteig quickly modernized and became an important Zakarum territory. In recent times, many of the most devout Zakarum paladins have hailed from Entsteig.
Despite this, elements of Entsteig's former culture remain. Even now, many old customs and pagan rituals are still practiced by Entsteig's inhabitants in the Sharval Wild, as per their spirit beliefs. Even so, these ancient rites have not conflicted with the observance of the Zakarum faith. Rather, Entsteig's people have managed to meld their own esoteric beliefs with their adopted religion.[1]
Locations
- Bear's Hill
- Brennor
- Entsteig (city, likely capital)
- King's Road
References
Astral Realm • Burning Hells • Ether • Fractured Plane • High Heavens • Limbo • Mirrored World • Nephalem Rifts • Obliterated Realm • Pandemonium • Realm of the Banished • Realm of the Dead • Realm of Shadow • Realms of Fate • Void • Wastelands
Sanctuary — Ancients' Cradle • Aranoch • Bakuli Jungle • Bilefen (Valostre, defunct) • Cold Isles • Dreadlands • Dry Steppes • Eastern Steppes • Fractured Peaks • Greyhollow Island • Hawezar • Ivgorod (defunct) • Kehjistan (defunct) • Marshland • Nahantu • Samauren Empire (defunct) • Scosglen • Sharval Wilds • Shassar Sea (Fahiran Empire, defunct) • Skovos Isles • Stormpoint • Uie • Western Kingdoms (Entsteig • Khanduras • Westmarch) • Wojahn • Xiansai • Zeleny Lowlands
Related — Towns