Diablo Wiki
Advertisement
Earthen Bulwark
D4BulwarkIcon

Class: Druid (Diablo IV)
Skill Category: Defensive
Active
Cooldown: 15 seconds

Rocks surround the Druid for 3 seconds, making them Unstoppable and Absorbing damage. Upon expiration, the rocks shatter, dealing a percentage of the remaining shield amount as Physical damage to nearby enemies.
While Unstoppable, Crowd Control effects are removed and prevented.


Damage Type: Physical
Other Stats: Earth skill; Can be used under Crowd Control effects; Breaks Crowd Control effects; Can be cast on the move; Does not interrupt casting

Earthen Bulwark is a Defensive Earth skill used by Druid in Diablo IV.

In-game[]

While Earthen Bulwark is of very short duration, it can be used either offensively and defensively, its damage counting as full-fledged Earth skill hit (although it cannot deliver Crushing Blows). It also provides Immunity to Crowd Control.

If the shield is depleted before it can expire, it will deal no damage.

Using this skill will transform the Druid back into Human form.

Talents:[]

  • Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.
  • Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves' focus target. Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point.
  • Overpower (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.
  • Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.
  • Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.
  • Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.
  • Eye of the Storm (5): Critical Strikes with Storm skills increase the Critical Strike Chance of non-Storm skills by 5% per point for 3 seconds.
  • Natural Resonance (5): Earth and Storm skills deal 2% increased damage per point.
  • Primal Resonance: Earth skills deal 6% increased Crushing Blow damage per point.
  • Earthbind (5): Earth skills have up to a 5% chance on hit per point to Immobilize enemies for 3 seconds.
  • Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.
  • Earthen Might (1): Enemies hit by Earth skills take 8% increased damage from Earth skills for 2 seconds, up to 40%.

Basic
EarthspikeShredStorm StrikeMaulWind Shear
Spirit
PulverizeLandslideTornado
Defensive
Cyclone ArmorEarthen BulwarkTrampleDebilitating RoarRavenous Bite
Wrath
HurricaneBoulder
Companion
WolvesRavensVine Creeper
Ultimate
CataclysmGrizzly RagePetrify
Talents
Heightened SensesPredatory InstinctIron HideLupine SwiftnessCall of the WildOverpowerRabid StrikesHunt the WeakScent of BloodFeral SpiritQuickshiftStorm and ClawAbundanceNatural BalanceEye of the StormAncestral FortitudeElemental ExposureNatural ResonancePrimal ResonanceEndless TempestEarthbindUndergrowthFury of NaturePerfect StormEarthen Might

Advertisement