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Doom Serpents

Cost: 30 Mana (-5 per Spell Level)

Unleashes twin serpents to hunt the prey.

Damage Type: Magic

Doom Serpents was a spell in demo version of Diablo I. In the released game, it was cut.

General Information[edit | edit source]

The spell would release a projectile consisting of two snakes corkscrewing around each other. This would home in on a target, possibly hitting two targets much like Elemental, but would not appear without a valid target. It could only damage beasts (and the Butcher), dealing high Magic damage.

In the end, the spell icon was used for the Guardian, and mechanics were partially reincorporated into Elemental.

Class SkillsIdentifyItem RepairRageSearchStaff RechargeTrap Disarm
Page 1FireboltCharged BoltHealingHeal OtherHoly BoltInferno
Page 2Fire WallFlashLightningResurrectStone CurseTelekinesisTown Portal
Page 3Chain LightningElementalFireballFlame WaveGuardianMana ShieldPhasing
Page 4ApocalypseBlood StarBone SpiritGolemTeleportNova
Page 5BerserkRing of FireImmolationLightning WallReflectSearchWarp
Scroll and Staff OnlyInfravisionIdentifyJesterMagiMana
CutBlood BoilBlood RitualDoom SerpentsEtherealizeInvisibilityMindmaceSentinel
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