This page contains an archive of all the old news items regarding the Diablo series. Please keep in mind that the Diablo News column contains news from September 1, 2008. As such, you probably won't find anything before Diablo III was announced here:

August 2009

August 28, 2009
August 27, 2009
  • Bashiok post in five threads:
  • Firstly, he confirmed that the the monster at the end of the Monk trailer was the Morlu Caster.
  • He also responded to a poster that believed that Seven-Sided Strike was overpowered in the demos shown.
  • He confirmed the presence of Magic Find in Diablo III.
  • He addressed the communities concern about the cinematic which announced the Monk
  • Lastly, Bashiok said that the female Monk was not seen so far because she is still in development.
August 26, 2009
August 25, 2009
August 24, 2009
August 23, 2009
  • Transcript of the Diablo III open Q&A at Blizzcon at
August 22, 2009
August 21, 2009
August 20, 2009
  • Some new Youtube videos of the Diablo III demo: 1, 2, 3
  • has an article about the playable demos at Gamescon 2009, among them being Diablo III
  • Screenshots of the demo at 1, 2, 3, 4, 5, 6
  • Some of the new monsters that can be encountered in the demo: Sand Wasps, Lacuni Huntress, Lacuni Warrior, Tomb Viper, Enraged Spirits, Frozen Mage, Dune Dervish
  • An article at discusses the apparent return of the tetris inventory system among others.
  • Diablo III fact sheet at
August 19, 2009
  • has a preview of the demo at Gamescon. The only problem: it's in German, but that's nothing Google Translate can't fix.
  • Two quality videos showing the male Wizard at 1, 2 (removed)
  • Another hands-on preview from Gamescon, this time from
  • The male Wizard is playable at Gamescon.
  • Youtube videos showing the demo: 1, 2, 3, and 4
  • Photos and screenshots from the event at
  • Gamescon has started in Germany and Diablo III is playable. Coverage of the event: Kotaku,
August 18, 2009
August 15, 2009
  • Blizzard has announced 3 Twitter contests, one for each of their feeds. The Diablo contest consists of naming your own unique item. The "most original, authentic and/or funny" names will be featured in Diablo III. Rules can be found here:
August 13, 2009
August 8, 2009
  • Ozzy Osbourne has been confirmed to be performing at BlizzCon 2009, which will take place on the 21st and 22nd of August.
  • Bashiok has confirmed the fact the the upcoming Patch 1.13 for Diablo will make respecing possible.

July 2009

July 28, 2009

May 2009

May 28, 2009
May 22, 2009

April 2009

April 1, 2009

March 2009

March 22, 2009
  • Blizzard Entertainment is hosting a creative writing contest for each of their three franchises, including Diablo lore. Contestants are required to write a 3,000 to 10,000 word story set in one of the universes and submit it by April 12th. The grand prize is a trip to Blizzard headquarters where the winner will meet the lore writers, as well as win a Frostmourne sword. Seven runner-ups will win numerous lore products. Check out the official site for more details. Rules can be found here.
March 4, 2009
  • Blizzard still cares! They are collecting the largest cross section of improvements for V1.13 for Diablo II. Just head over to the forum and voice your opinion.

January 2009

January 9, 2009
  • The official Diablo III site has been updated with several new pieces of artwork and five new screenshots, including one mean looking boss!

December 2008

December 11, 2008
December 8, 2008
  • Bashiok posts a long post addressing many concerns about auto-stat allocation.

November 2008

November 27, 2008
  • publish an interview with Jay Wilson they got at the Leipzig Convention in August.
November 25, 2008
November 20, 2008
  • Blizzard release BlizzCast Episode 6. The Diablo III section consists of an interview with Anthony Rivero, Senior Character Artist. At the end of this interview a new monster type was revealed, the Malformed. Not much is know about this monster except its name and appearance. Death animations, elixirs and item drops were discussed in the ending Community Q&A section with Jay Wilson. He has confirmed that ranged weapons don't require ammo, unlike Diablo II, in which bolts and arrows were needed. This system is reminiscent of Diablo I.
November 18, 2008
  • Mike Morhaime talks about WOW, Diablo III and other topics with MTV Multiplayer blog. The most interesting news for Diablo fans is the hint at multiple expansions for Diablo III.
November 12, 2008
  • Bashiok posts today on the Diablo III forums in three threads addressing some of the community's concerns and answering some questions:
    • First, he answers a question about monsters respawning on quitting a game. Bashiok post
    • He then answers some questions related to the new inventory system. Bashiok post
    • Finally, he addresses a suggestion about monsters being crippled. Bashiok post
November 6, 2008
  • post another article based on the gameplay demo seen at Blizzcon. This time they talk about Wizard Gameplay

October 2008

October 30, 2008
  • Bashiok comments in a new forum post, the effect of environmental damage on players.
  • continue posting articles about the demo at Blizzcon with an article on Witch Doctor Gameplay.
October 29, 2008
  • post Part 1 of their Blizzcon Demo Report. Player-NPC interactions, dungeon randomization, and features that just help get the player into the game's setting are discussed.
October 28, 2008
October 27, 2008
  • PCGZine previews Diablo III. The magazine is available as a free pdf download.
  • Eminence Symphony Orchestra announces Echoes of War: The Music of Blizzard Entertainment, a 2-disc album and DVD package featuring a stirring collection of orchestral themes from across the Blizzard Entertainment universes. Disc 1 contains Warcraft tunes, Disc 2 contains Starcraft and Diablo tunes and Disc 3 contains a feature length documentary: Inside the Echoes of War. Also, the first print will contain exclusive content: 32-page booklet and 9 artcards. For a more comprehensive coverage see Music 4 Games' article on the subject.
October 23 2008
October 21 2008
  • Project_Xii strikes again! This time rambling about some of the Stupidest Features of Diablo II. Of course, those are his opinions and some well thought out ones at that.
October 20, 2008
October 18, 2008
October 17, 2008
October 16, 2008
  • This week's official site update was hardly noticeable. The update's on the Caldeum page. No new lore though, only a new animation of the Caldeum guards and some minor tweaking of the words. Maybe Blizzard decided to play it slow this week because of the outflow of info from BlizzCon.
  • IGN publishes a report that reveals that the next-gen Blizzard MMORPG which is in development is not related to the Warcraft series. What could it possibly mean???
  • Bashiok makes a couple of posts today:
    • Firstly, he says that Q&A threads don't fit Diablo and so he isn't going to do them; Bashiok post
    • Lore is going to be told in game by listening to audio books, which can be paused and played anytime during the game; Bashiok post
    • Immunities are going to be downplayed as a class' skills span the entire spectrum of elements. Bashiok post
  • Diablo III preview on
  • Joystiq inteviews Rob Pardo about such topics as skill runes, skill trees and real-world trading of in-game items.
October 15, 2008
October 13, 2008
October 11, 2008

October 10, 2008

October 8, 2008
  • Sol Invictus from the Diablo fansite, Diablofans has written an article about a hero, Sebastian Grey's Nostalgic Return to Tristram after the events of Diablo II at Gameriot's Hellforge.

October 7, 2008
  • Check out Gamespy's article regarding the possible new classes in Diablo III. We sincerely hope Blizzard does a much better job than them, as they said in their own words.
  • Bashiok hinted at monster infighting, but did not give any details in his new post. It may be possible that he is referring to the fight between the Scavengers and the Dune Thresher which may actually be reproduced in game or to some new random quest mechanic in which you help certain monster races defeat other races, or to this simple spell.
  • Diablo III's Graphical User Interface (GUI) is still under development, but Bashiok says that the core elements have been left unchanged, so major changes should not be expected, in another post.
  • The forums have been updated and moved from to This move includes the Diablo III forums. The old forum will be closed, but the threads in it will still be available until the 13th of October for archiving or backing-up threads.

October 3rd, 2008

October 2, 2008
  • Bashiok responded to questions about one of the new screenshots in a new post. He said that the character is a naked female Witch Doctor, winding up to throw a Skull of Flame, the new name for the Fire Bomb skill, but that those aren't the most important things that can be seen in the image. He might be referring to the fact that the well looks like the one in the center of Tristram, to the corpse in the upper part of the screen, the fact that it depicts a night scene or to the fact that the image seems very dark and gritty.
  • The Diablo III website was updated with a lore entry on Scavengers, who have been revealed to be the screechers from the Dune Thresher lore entry, seven new screenshots (1, 2, 3, 4, 5, 6, 7) and four new pieces of artwork (1, 2, 3, 4), the first of which is a new monster that looks eerily similar to the Dark Berserker monster class. It seems that new content is released every second Thursday. Hope to see more on the 16th folks.

September 2008

September 29, 2008
  • Bashiok posts on the forums about the new death mechanic. Death will not transport the player back to town, but to the last checkpoint with a small amount of health. Checkpoints are quicksave spots that are found throughout the game, and especially at the start of new levels. This decision is another departure from Diablo II, which may anger some old players. Bashiok post.

September 27, 2008
  • Bashiok is apparently taking Karune's lead and says that Diablo III Q&A sessions will hopefully be up after Blizzcon. Bashiok post.

September 26, 2008

September 25, 2008
  • Spellbooks from Diablo I won't make a reappearance in Diablo III, as they would take away from the uniqueness of each class, Bashiok said today in a forum post. On a sillier note, Bashiok confirms it, guns will not be in D3.

September 24, 2008
  • Diablo III preview at Cheat Code Central.
  • Pertaining to something Jay Wilson said in an interview a week before gotgame compiles a list of classes that people will most surely hate.

September 23, 2008

September 22, 2008
  • Another couple of posts cover a wide range of gameplay topics. The level-cap may have been raised to 100. It is unlikely that the grid-type inventory system, commonly called the Item Tetris, has been replaced by a Weight system seen in most RPGs, because the developers feel it would just complicate item values, because of the secondary value an extremely limited inventory would give to items. Bashiok also said that in spite of the many changes in the game, the core gameplay is going to be the same. Many more things are to be revealed about the game, remember that Blizzcon is just a couple of weeks away.
  • After a period of almost no new news, a new Bashiok post has revealed that Blizzard potentially could include future support for DirectX 10 in Diablo III.

September 19, 2008
  • A recent Bashiok post has given some insight into the new item viewing system. The players will still have to hold down the Alt-key to view items, but immediately after they drop, the item labels will be visible for a grace period of 5 seconds after which the player must hold down the Alt-key to see the labels again, without hovering the mouse over the items. Looks like a very intuitive system.

September 18, 2008

September 16, 2008

September 15, 2008
  • The Hellforge's Project_Xii has followed up with yet another article, this time covering all of the series' installments, in a very thought provoking Top Ten Coolest Moments in the Diablo series.
  • Bashiok has posted a reply to question about blood splatter and decals. They have a new corpse fading mechanic and some new info regarding the Wretched Dead. The monster has a skill that can spill toxic vomit all over the place, damaging players. Also, Bashiok revealed that the official site will be updated on Thursday. Read more on Bashiok's forum posts page.

September 12, 2008
  • Bashiok posted on the Wow forums about the current status of chests in Diablo III. He said there will be no more locked chests and the chests that currently are in-game have become rarer and drop better loot than in previous games. See Bashiok's post.
  • A now deleted Bashiok post has revealed that the blue glow in the shields of the Skeletal Shieldmen are a status indicator that shows how close their shields are to breaking after blocking a fixed number of hits. After their shields have been broken, they will revert back to normal Skeletons. The glow also serves to better distinguish the Shieldmen from other Skeletons.
  • Jay Wilson talks about Health Orbs, randomization of dungeons and exterior settings, story and player-NPC interaction in a video interview with

September 11, 2008

September 10, 2008
  • The Barbarian is the only class to come back from prior games, but “we might look at including one or two of the old classes too in the expansion, but that's too far off to think about right now.” Seemingly, Blizzard has an expansion already planed for Diablo III. Read more of what Bashiok has to say in an inforview on IncGamers.
  • As a fitting follow-up to his earlier compilation, Hellforge's Project_Xii has compiled a Top Ten Monster Farewells list.

September 6, 2008

September 5, 2008

September 4, 2008

September 3, 2008

September 2, 2008

September 1, 2008
Community content is available under CC-BY-SA unless otherwise noted.