(→Runes) Tag: rte-source |
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{{New Skill Template |
{{New Skill Template |
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| name = Devour |
| name = Devour |
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− | | icon = |
+ | | icon = DevourIcon.png |
| desc = Consumes all [[corpses]] within {{value|60}} yards to restore {{value|10}} [[Essence]] per corpse. |
| desc = Consumes all [[corpses]] within {{value|60}} yards to restore {{value|10}} [[Essence]] per corpse. |
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| class = Necromancer (Diablo III) |
| class = Necromancer (Diablo III) |
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| gen = {{value|10}} [[Essence]] per [[corpse]] |
| gen = {{value|10}} [[Essence]] per [[corpse]] |
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| cd = |
| cd = |
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− | | level_required = |
+ | | level_required = {{value|16}} |
| res = Active |
| res = Active |
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| damage_type = Physical |
| damage_type = Physical |
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| cost = |
| cost = |
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− | | other = Requires a [[corpse]] |
+ | | other = Requires a [[corpse]]; Can be cast on the move; Does not interrupt casting |
| skill_image = DevourerCorpse.png |
| skill_image = DevourerCorpse.png |
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}} |
}} |
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− | '''Devour''' is a {{3|Necromancer}} Corpse skill in ''[[Diablo III]]''. |
+ | '''Devour''' is a {{3|Necromancer}} Corpse skill in ''[[Diablo III]]''. It very loosely resembles the [[Carrion Vine]] and [[Solar Creeper]]. |
==In-game== |
==In-game== |
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When cast, consumes all nearby [[monster]] [[corpse]]s (radius is wide enough to affect the entire screen) to replenish the Necromancer's [[Essence]]. |
When cast, consumes all nearby [[monster]] [[corpse]]s (radius is wide enough to affect the entire screen) to replenish the Necromancer's [[Essence]]. |
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+ | Corpses are not devoured all at once, but rather in rapid succession, roughly 3-4 per second. |
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The skill costs no [[Essence]] to cast, and has no [[cooldown]], so with sufficient corpses, it can be used again and again. |
The skill costs no [[Essence]] to cast, and has no [[cooldown]], so with sufficient corpses, it can be used again and again. |
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===Runes=== |
===Runes=== |
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+ | [[File:DevourerAura.png|thumb|Devouring Aura]] |
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⚫ | |||
⚫ | |||
⚫ | *'''Devouring Aura''': The skill can no longer be cast, and instead becomes a passive aura that consumes all corpses within {{value|15}} yards of the Necromancer |
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*'''Satiated''': Increases maximum [[Life]] by {{value|2%}} for {{value|2}} seconds for each corpse devoured. ''Current Life increases proportionally; the absolute value of current Life does not decrease when maximum Life is returned to normal value.'' |
*'''Satiated''': Increases maximum [[Life]] by {{value|2%}} for {{value|2}} seconds for each corpse devoured. ''Current Life increases proportionally; the absolute value of current Life does not decrease when maximum Life is returned to normal value.'' |
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⚫ | |||
⚫ | *'''Devouring Aura''': The skill can no longer be cast, and instead becomes a passive aura that consumes all corpses within {{value|15}} yards of the Necromancer, restoring {{value|11}} Essence per corpse. The range of this effect is increased by {{value|50%}} of effective [[gold]] pickup radius. ''The skill will show a faintly pulsing aura displaying the radius.'' |
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⚫ | |||
[[File:DevourCorpses.gif|thumb]] |
[[File:DevourCorpses.gif|thumb]] |
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*'''Cannibalize''': Each corpse consumed also restores {{value|3%}} of maximum Life. |
*'''Cannibalize''': Each corpse consumed also restores {{value|3%}} of maximum Life. |
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+ | ===Non-rune enhancements=== |
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+ | *'''[[Requiem Cereplate]]''' (Legendary Chest Armor): Devour restores an additional 75-100% Essence and Life, and when Devour restores Essence or Life above the maximum, the excess is granted over 3 seconds instead of instantly. |
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+ | *'''[[Corpsewhisper Pauldrons]]''' (Legendary Pauldrons): [[Corpse Lance]] damage is increased by 25-30% for 3 seconds for each corpse consumed by any skill, stacking up to 20 times. |
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+ | *'''[[Trag'Oul's Avatar]] Set''' (Set Bonus for 4 items): while at full Life, healing from Cannibalize is added to maximum Life for 45 seconds, up to 100% additional Life. |
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+ | *'''[[Trag'Oul's Avatar]] Set''' (Set Bonus for 6 items): healing from Cannibalize is increased by 100%. |
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+ | *'''[[Pestilence Master's Shroud]] Set''' (Set Bonus for 2 items): each corpse consumed fires a [[Corpse Lance]] at a nearby enemy. |
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+ | *'''[[Pestilence Master's Shroud]] Set''' (Set Bonus for 6 items): each corpse consumed grants an Empowered Bone Spear charge that increases the damage of the next {{3|Bone Spear}} by 3300%. Can store up to 100 charges, each cast consuming 1 charge. |
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===Passives=== |
===Passives=== |
Latest revision as of 08:35, 21 June 2019
Devour Class: Necromancer (Diablo III) Required Level: 16 Skill Category: Corpses Active Generate: 10 Essence per corpse Consumes all corpses within 60 yards to restore 10 Essence per corpse. Damage Type: Physical Other Stats: Requires a corpse; Can be cast on the move; Does not interrupt casting |
Devour is a Necromancer Corpse skill in Diablo III. It very loosely resembles the Carrion Vine and Solar Creeper.
In-game
When cast, consumes all nearby monster corpses (radius is wide enough to affect the entire screen) to replenish the Necromancer's Essence.
Corpses are not devoured all at once, but rather in rapid succession, roughly 3-4 per second.
The skill costs no Essence to cast, and has no cooldown, so with sufficient corpses, it can be used again and again.
Runes
- Satiated: Increases maximum Life by 2% for 2 seconds for each corpse devoured. Current Life increases proportionally; the absolute value of current Life does not decrease when maximum Life is returned to normal value.
- Ruthless: Also consumes all of the Necromancer's minions for additional 10 Essence per minion killed.
- Devouring Aura: The skill can no longer be cast, and instead becomes a passive aura that consumes all corpses within 15 yards of the Necromancer, restoring 11 Essence per corpse. The range of this effect is increased by 50% of effective gold pickup radius. The skill will show a faintly pulsing aura displaying the radius.
- Voracious: Reduces all Essence costs by 2% for each corpse consumed for 5 seconds. This effect stacks from multiple casts, up to 50 times.
- Cannibalize: Each corpse consumed also restores 3% of maximum Life.
Non-rune enhancements
- Requiem Cereplate (Legendary Chest Armor): Devour restores an additional 75-100% Essence and Life, and when Devour restores Essence or Life above the maximum, the excess is granted over 3 seconds instead of instantly.
- Corpsewhisper Pauldrons (Legendary Pauldrons): Corpse Lance damage is increased by 25-30% for 3 seconds for each corpse consumed by any skill, stacking up to 20 times.
- Trag'Oul's Avatar Set (Set Bonus for 4 items): while at full Life, healing from Cannibalize is added to maximum Life for 45 seconds, up to 100% additional Life.
- Trag'Oul's Avatar Set (Set Bonus for 6 items): healing from Cannibalize is increased by 100%.
- Pestilence Master's Shroud Set (Set Bonus for 2 items): each corpse consumed fires a Corpse Lance at a nearby enemy.
- Pestilence Master's Shroud Set (Set Bonus for 6 items): each corpse consumed grants an Empowered Bone Spear charge that increases the damage of the next Bone Spear by 3300%. Can store up to 100 charges, each cast consuming 1 charge.
Passives
- Fueled by Death: grants 3% increased movement speed for 5 seconds, stacking up to 10 times, for each Devoured corpse.
- Life from Death: each Devoured corpse has a 20% chance to create a Health Globe.
Development
The logic behind the Necromancer's Devour skill was that though it can feel wasteful, the decision to consume all the corpses is intentional, so Devour isn't used mindlessly.[1]
References
- ↑ 2017-04-07, Necromancer Influencer Summit 2017: New Information on Skills, Sets, and More. Diablo Fans, accessed on 2017-04-08
Primary Skills
Bone Spikes • Grim Scythe • Siphon Blood
Secondary Skills
Bone Spear • Skeletal Mage • Death Nova
Blood and Bone
Bone Armor • Bone Spirit • Blood Rush • Simulacrum
Reanimation
Command Skeletons • Command Golem • Army of the Dead • Land of the Dead
Curses
Decrepify • Leech • Frailty
Corpses
Corpse Explosion • Corpse Lance • Devour • Revive
Passives
Fueled by Death • Life from Death • Stand Alone • Bone Prison • Commander of the Risen Dead • Swift Harvesting • Extended Servitude • Rigor Mortis • Overwhelming Essence • Dark Reaping • Spreading Malediction • Eternal Torment • Final Service • Grisly Tribute • Draw Life • Serration • Aberrant Animator • Blood for Blood • Blood is Power • Rathma's Shield