This is a page for Nightmare/Hell difficulty exclusive Guest variations of Demon Imp.
Though there are no Guest Siege Beasts, these Imps have no problems interacting with normal Siege Beasts.
Statistics[]
Demon Imp
Property
|
Normal
|
Nightmare
|
Hell
|
Type
|
Demon
|
Demon
|
Demon
|
Act(s) found in
|
—
|
5
|
5
|
Monster Level
|
38
|
63
|
85
|
Experience
|
|
|
|
Health points
|
|
|
|
Damage 1
|
|
|
|
Attack Rating 1
|
|
|
|
Damage 2
|
|
|
|
Attack Rating 2
|
|
|
|
Defense
|
|
|
|
% to Block
|
37
|
37
|
37
|
Damage Resist
|
0
|
0
|
0
|
Magic Resist
|
0
|
0
|
0
|
Fire Resist
|
0
|
0
|
110
|
Cold Resist
|
0
|
0
|
25
|
Lightning Resist
|
0
|
0
|
25
|
Poison Resist
|
0
|
0
|
0
|
Drain Effectiveness
|
100
|
100
|
100
|
Immunities
|
—
|
—
|
Fire
|
Chill Effectiveness
|
50
|
40
|
33
|
Walk/Run Speed
|
7
|
—
|
Group/Minion Size
|
3-4
|
—
|
Demon Trickster
Property
|
Normal
|
Nightmare
|
Hell
|
Type
|
Demon
|
Demon
|
Demon
|
Act(s) found in
|
—
|
5
|
5
|
Monster Level
|
38
|
63
|
85
|
Experience
|
|
|
|
Health points
|
|
|
|
Damage 1
|
|
|
|
Attack Rating 1
|
|
|
|
Damage 2
|
|
|
|
Attack Rating 2
|
|
|
|
Defense
|
|
|
|
% to Block
|
37
|
37
|
37
|
Damage Resist
|
0
|
0
|
0
|
Magic Resist
|
0
|
0
|
0
|
Fire Resist
|
0
|
0
|
115
|
Cold Resist
|
0
|
0
|
25
|
Lightning Resist
|
0
|
0
|
25
|
Poison Resist
|
0
|
0
|
0
|
Drain Effectiveness
|
100
|
100
|
100
|
Immunities
|
—
|
—
|
Fire
|
Chill Effectiveness
|
50
|
40
|
33
|
Walk/Run Speed
|
7
|
—
|
Group/Minion Size
|
3-4
|
—
|
Demon Trickster (Pandemonium)
Property
|
Normal
|
Nightmare
|
Hell
|
Type
|
Demon
|
Demon
|
Demon
|
Act(s) found in
|
—
|
—
|
5
|
Monster Level
|
38
|
63
|
85
|
Experience
|
|
|
|
Health points
|
|
|
|
Damage 1
|
|
|
|
Attack Rating 1
|
|
|
|
Damage 2
|
|
|
|
Attack Rating 2
|
|
|
|
Defense
|
|
|
|
% to Block
|
37
|
37
|
37
|
Damage Resist
|
0
|
0
|
0
|
Magic Resist
|
0
|
0
|
0
|
Fire Resist
|
0
|
0
|
115
|
Cold Resist
|
0
|
0
|
25
|
Lightning Resist
|
0
|
0
|
25
|
Poison Resist
|
0
|
0
|
0
|
Drain Effectiveness
|
100
|
100
|
100
|
Immunities
|
—
|
—
|
Fire
|
Chill Effectiveness
|
50
|
40
|
33
|
Walk/Run Speed
|
7
|
—
|
Group/Minion Size
|
3-4
|
—
|