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In [[Diablo II]], your Defense rating helps determine your chances of being hit by an attacking enemy. All types or [[:Category:Armor|Armor]] (body [[armor]], [[belts]], [[boots]], [[gloves]], [[helms]], [[shields]], and [[shrunken heads]]) contributes to your Defense rating.
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In [[Diablo II]], your Defense rating helps determine your chances of being hit by an attacking enemy. All types or [[:Category:Armor|Armor]] (body [[armor]], [[belts]], [[boots]], [[gloves]], [[helms]], [[shields]], and [[shrunken head]]s) contributes to your Defense rating.
   
 
NOTE: Your [[strength]] determines what types of armor you can equip.
 
NOTE: Your [[strength]] determines what types of armor you can equip.

Revision as of 22:38, 17 July 2008

In Diablo II, your Defense rating helps determine your chances of being hit by an attacking enemy. All types or Armor (body armor, belts, boots, gloves, helms, shields, and shrunken heads) contributes to your Defense rating.

NOTE: Your strength determines what types of armor you can equip.