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Tag: rte-source
Tag: rte-source
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===Non-rune enhancements===
 
===Non-rune enhancements===
 
*'''[[Grim Scythe (skill)|Cursed Scythe]]''': Enemies hit by the Scythe have a 15% chance to be inflicted with a random Curse of the Necromancer's arsenal; these curses do benefit from runes and enhancements, if any.
 
*'''[[Grim Scythe (skill)|Cursed Scythe]]''': Enemies hit by the Scythe have a 15% chance to be inflicted with a random Curse of the Necromancer's arsenal; these curses do benefit from runes and enhancements, if any.
  +
*'''[[Trag’oul's Corroded Fang]]''': The Cursed Scythe rune gains a 100% chance to apply a curse.
  +
*'''[[Spear of Jesseth]]''': The Necromancer's {{3|Thorns}} is increased by 10-15% for every enemy afflicted by a Curse.
 
*'''[[Simulacrum|Cursed Form]]''': While active, Simulacrum makes all Curse skills apply all three curses to each target, even if the Necromancer does not have the other two Curses on their skill set.
 
*'''[[Simulacrum|Cursed Form]]''': While active, Simulacrum makes all Curse skills apply all three curses to each target, even if the Necromancer does not have the other two Curses on their skill set.
  +
 
===Passives===
 
===Passives===
 
*'''[[Eternal Torment]]''': reduces Essence cost by 50% and increases duration to 5 minutes.
 
*'''[[Eternal Torment]]''': reduces Essence cost by 50% and increases duration to 5 minutes.

Revision as of 07:37, 14 May 2017

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For the Diablo II spell, see Decrepify (Diablo II).
Decrepify
Dcrepify3

Class: Necromancer (Diablo III)
Skill Category: Curses
Active
Cost: 10 Essence
Cooldown: 120 seconds

A crippling curse that reduces the enemies’ movement speed by 75% and their damage done by 20% for 30 seconds.

Damage Type: Physical
Necromancer decrepify tf 03

Decrepify is a Curse Necromancer skill in Diablo III, functioning similarly to Weaken and Decrepify from the previous game (though it does not reduce Physical resistance anymore).

In-game

When activated, this skill curses the ground within the targeted area for 1 second. Any enemy touched by it will be cursed for 30 seconds.

Unlike Diablo II Curses, in Diablo III multiple curses can afflict the same target.

Runes

  • Opportunist: Gain a 3% movement speed increase for every enemy cursed, up to 30%.
  • Borrowed Time: Gain 1% cooldown reduction for every enemy cursed, up to 20%. This does not reduce the remaining cooldowns, only decreases the future ones.
  • Wither: Damage reduction increases to 30%, but curse no longer reduces movement speed.
  • Dizzying Curse: Cursed enemies have a 10% chance to be stunned for 2 seconds when hit.
  • Enfeeblement: Increase the potency of the movement speed reduction to 100%, decaying by 5% with every second for 5 seconds. Remaining duration uses the regular 75% speed reduction.

Non-rune enhancements

  • Cursed Scythe: Enemies hit by the Scythe have a 15% chance to be inflicted with a random Curse of the Necromancer's arsenal; these curses do benefit from runes and enhancements, if any.
  • Trag’oul's Corroded Fang: The Cursed Scythe rune gains a 100% chance to apply a curse.
  • Spear of Jesseth: The Necromancer's Thorns is increased by 10-15% for every enemy afflicted by a Curse.
  • Cursed Form: While active, Simulacrum makes all Curse skills apply all three curses to each target, even if the Necromancer does not have the other two Curses on their skill set.

Passives

  • Eternal Torment: reduces Essence cost by 50% and increases duration to 5 minutes.
  • Spreading Malediction: Increases the Necromancer's damage done by 1% for every enemy afflicted by any Curse.

Images