Diablo Wiki
Tag: rte-source
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{{New Skill Template
{{Infobox skill
 
 
| name = Death Sentry
 
 
| icon = death-sentry.jpeg
|name = Death Sentry
 
 
| desc = Drops a modified [[Lightning Sentry]] that also [[Corpse Explosion|Corpse Explodes]].
|icon_image = death-sentry.jpeg
 
 
| class = Assassin
|description = Drops a modified [[Lightning Sentry]] that also [[Corpse Explosion|Corpse Explodes]]
 
 
| skill_tree = [[Traps]]
|class = Assassin
 
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| gen =
|skill_tree = Traps
 
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| cd =
|level_required = 30
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| level_required = {{value|30}}
|prerequisites = [[Fire Blast]], [[Shock Web]], [[Charged Bolt Sentry]], [[Lightning Sentry]]
 
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| res = Active
|damage_type = Lightning/Physical/Fire
 
 
| prerequisites = [[Fire Blast]], [[Shock Web]], [[Charged Bolt Sentry]], [[Lightning Sentry]]
|mana_cost = 20
 
 
| damage_type = Lightning
|other = Shoots 5 times
 
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| cost = {{value|20}} [[Mana]]
|synergies = [[Fire Blast]], [[Lightning Sentry]]
 
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| other = [[Pets|Summon]]; Unattackable; Fires {{value|5}} times; Multiple [[Elemental Damage]] types: [[Lightning]] (missiles) and [[Physical]] / [[Fire]] (explosions)
 
| synergies = [[Fire Blast]], [[Lightning Sentry]], [[Shock Web]], [[Charged Bolt Sentry]], [[Wake of Inferno]]
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| skill_image = DeathSentries.jpg
 
}}
 
}}
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'''Death Sentry''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''.
   
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==Lore==
*'''Active Effect ''': Drops a modified [[Lightning Sentry]] that also [[Corpse Explosion|Corpse Explodes]]
 
 
''This trap emits projectiles laden with a potent chemical catalyst, detonating the exposed cadavers of slain enemies. ''
*'''Required Level ''': 30
 
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*'''Prerequisites ''': [[Fire Blast]], [[Shock Web]], [[Charged Bolt Sentry]], [[Lightning Sentry]]
 
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==General Information==
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===Synergies===
 
*'''Gives synergy to ''':
 
*'''Gives synergy to ''':
:[[Fire Blast]]: +9% Fire damage per level
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**[[Fire Blast]]: +9% Fire damage per level
:[[Shock Web]]: +11% Lightning damage per level
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**[[Shock Web]]: +11% Lightning damage per level
:[[Charged Bolt Sentry]]: +6% Lightning damage per level
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**[[Charged Bolt Sentry]]: +6% Lightning damage per level
:[[Lightning Sentry]]: +12% Lighting damage per level
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**[[Lightning Sentry]]: +12% Lighting damage per level
:[[Wake of Inferno]]: +10% Fire damage per level
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**[[Wake of Inferno]]: +10% Fire damage per level
 
*'''Receives synergy from ''':
 
*'''Receives synergy from ''':
:[[Fire Blast]]: +1 Shot per 3 levels
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**[[Fire Blast]]: +1 Shot per 3 levels
:[[Lightning Sentry]]: +12% Lighting damage per level
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**[[Lightning Sentry]]: +12% Lighting damage per level
   
 
Death Sentry deals slightly less damage than [[Lightning Sentry]] and shoots fewer times, but with [[Corpse Explosion]] this trap deals much more total damage in combat with non-[[boss]] foes.
===Usage===
 
The *ultimate* trap. Deals slightly less damage than [[Lightning Sentry]] and shoots less times, but with [[Corpse Explosion]] this trap deals a lot of damage.
 
   
The [[Corpse Explosion]] will deal damage based on the total life of the monster it targets. Meaning if it targets a [[Fallen]] with 20 life, it will deal 15ish damage, if it target a Hell level Pit Lord with 5000 life, it will deal much more.
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Similarly to the [[Necromancer]]'s ability, the corpse explosion deals damage based on the total life of the monster it targets, making it powerful no matter the difficulty level.
   
Shooting either [[Lightning]], or [[Corpse Explosion]] counts as a trigger.
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Limit of 5 charges per trap applies to both spells, [[Lightning (skill)|Lightning]] and Corpse Explosion; either consume a charge to be fired.
   
===History===
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===Skill Progression===
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Mana Cost: 20<br />
''This trap emits projectiles laden with a potent chemical catalyst, detonating the exposed cadavers of slain enemies. ''
 
 
Shoots 5 times<br />
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Corpse Explosion Damage: 40–80% total life
   
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{| class="dwtable"
===JEW , Sorry but i couldnt help it >:) i have it all copy pasted, will replace it soon :)===
 
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!scope="row"|Level
 
!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11
 
|-
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!scope="row"|Lightning Damage
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| 1–56 ||1–64 ||1–72 ||1–82 ||1–91 ||1–100 ||1–109 ||1–118 ||1–134 ||1–150 ||1–165
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|-
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!scope="row"|Corpse Explosion Range<br />(yards)
 
| 3.3 ||3.6 ||4 ||4.3 ||4.6 ||5 ||5.3 ||5.6 ||6 ||6.3 ||6.6
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|}
   
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{| class="dwtable"
{| cellpadding="2" cellspacing="2" style="font-size:90%"
 
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!scope="row"|Level
|
 
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!12!!13!!14!!15!!16!!17!!18!!19!!20!!25
|- bgcolor="#7D0B0D"
 
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|-
!align=center|
 
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!scope="row"|Lightning Damage
!!!!!!!!!!!!!!!!!!!
 
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| 1–181 ||1–197 ||1–212 ||1–228 ||1–244 ||1–268 ||1–293 ||1–318 ||1–342 ||1–467
|-align=center
 
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|-
!bgcolor="#7D0B0D"|
 
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!scope="row"|Corpse Explosion Range<br />(yards)
| || || || || || || || || ||
 
 
| 7 ||7.3 ||7.6 ||8 ||8.3 ||8.6 ||9 ||9.3 ||9.6 ||11.3
|-bgcolor="#2F0600" align=center
 
!bgcolor="#7D0B0D"|
 
| || || || || || || || || ||
 
 
|}
 
|}
 
{{Assassin Skills}}
 
{{Assassin Skills}}
[[Category:Assassin]]
 
[[Category:Skills]]
 
 
[[Category:Assassin Skills]]
 
[[Category:Assassin Skills]]
 
[[Category:Traps]]
 
[[Category:Traps]]

Revision as of 09:09, 21 January 2016

Death Sentry
Death-sentry

Class: Assassin
Required Level: 30
Skill Tree: Traps
Requires: Fire Blast, Shock Web, Charged Bolt Sentry, Lightning Sentry
Active
Cost: 20 Mana

Drops a modified Lightning Sentry that also Corpse Explodes.

Damage Type: Lightning
Synergies: Fire Blast, Lightning Sentry, Shock Web, Charged Bolt Sentry, Wake of Inferno
Other Stats: Summon; Unattackable; Fires 5 times; Multiple Elemental Damage types: Lightning (missiles) and Physical / Fire (explosions)
DeathSentries

Death Sentry is an Assassin Skill in Diablo II.

Lore

This trap emits projectiles laden with a potent chemical catalyst, detonating the exposed cadavers of slain enemies.

General Information

Synergies

Death Sentry deals slightly less damage than Lightning Sentry and shoots fewer times, but with Corpse Explosion this trap deals much more total damage in combat with non-boss foes.

Similarly to the Necromancer's ability, the corpse explosion deals damage based on the total life of the monster it targets, making it powerful no matter the difficulty level.

Limit of 5 charges per trap applies to both spells, Lightning and Corpse Explosion; either consume a charge to be fired.

Skill Progression

Mana Cost: 20
Shoots 5 times
Corpse Explosion Damage: 40–80% total life

Level 1 2 3 4 5 6 7 8 9 10 11
Lightning Damage 1–56 1–64 1–72 1–82 1–91 1–100 1–109 1–118 1–134 1–150 1–165
Corpse Explosion Range
(yards)
3.3 3.6 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6
Level 12 13 14 15 16 17 18 19 20 25
Lightning Damage 1–181 1–197 1–212 1–228 1–244 1–268 1–293 1–318 1–342 1–467
Corpse Explosion Range
(yards)
7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 11.3