For the Dark Lord at the end of the original Diablo, see, see Diablo (Diablo I).
"Dark Lords seek the elimination of light and life, destroying all sources of illumination other than their own fires."
- Monster summary(src)
Dark Lords are Vampire variants found in the Durance of Hate in Act II, except for the third level where Mephisto and their tougher counterparts, the Blood Lords, reside.
They are able to use both Wall of Fires and Meteors.
They have a 70% chance of Cold damage on melee. They start retreating when at 35/40/45% health, they are the most unwilling of Vampires to retreat on Nightmare and Hell. They usually are found in groups.
Statistics[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Undead | Undead | Undead |
Act(s) found in | 3 | 3 | 3 |
Monster Level | 24 | 55 | 83 |
Experience | |||
Health points | 143–198 | 1759–2346 | 6696–11904 |
Damage 1 | 8–19 | 22–45 | 47–94 |
Attack Rating 1 | 223 | 1296 | 3998 |
Damage 2 | 8–19 | 22–45 | 47–94 |
Attack Rating 2 | 223 | 1296 | 3998 |
Defense | 122 | 756 | 1616 |
% to Block | 24 | 24 | 24 |
Damage Resist | 50 | 40 | 40 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 33 |
Cold Resist | 50 | 50 | 130 |
Lightning Resist | 0 | 0 | 25 |
Poison Resist | 0 | 50 | 50 |
Drain Effectiveness | 100 | 85 | 75 |
Immunities | — | — | Cold |
Chill Effectiveness | 50 | 40 | 25 |
Walk/Run Speed | 7 | — | |
Group/Minion Size | 1-3 | — |
The Banished • Ghoul Lord • Night Lord • Dark Lord • Blood Lord