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For the Dark Lord at the end of the original Diablo, see, see Diablo (Diablo I).
"Dark Lords seek the elimination of light and life, destroying all sources of illumination other than their own fires."

- Monster summary(src)

Dark Lords are Vampire variants found in the Durance of Hate in Act II, except for the third level where Mephisto and their tougher counterparts, the Blood Lords, reside.

They are able to use both Wall of Fires and Meteors.

They have a 70% chance of Cold damage on melee. They start retreating when at 35/40/45% health, they are the most unwilling of Vampires to retreat on Nightmare and Hell. They usually are found in groups.

Statistics[]

Dark Lord
Property Normal Nightmare Hell
Type Undead Undead Undead
Act(s) found in 3 3 3
Monster Level 24 55 83
Experience
Health points 143–198 1759–2346 6696–11904
Damage 1 8–19 22–45 47–94
Attack Rating 1 223 1296 3998
Damage 2 8–19 22–45 47–94
Attack Rating 2 223 1296 3998
Defense 122 756 1616
% to Block 24 24 24
Damage Resist 50 40 40
Magic Resist 0 0 0
Fire Resist 0 0 33
Cold Resist 50 50 130
Lightning Resist 0 0 25
Poison Resist 0 50 50
Drain Effectiveness 100 85 75
Immunities Cold
Chill Effectiveness 50 40 25
Walk/Run Speed 7
Group/Minion Size 1-3