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"The dark berserkers are considered weaker demons, but their strength is still far greater than that of any human. I have found dark spells within the cathedral, written in Archbishop Lazarus' own hand, explaining how to summon them. I pray that no other copies exist, so that this terrible knowledge will be lost forever."
Deckard Cain[1]
Darkberserker.

A Dark Berserker

Dark Bersekers are a type of demon, and enemy in Diablo III.

In-game

Berserkers are demons. They have a special overhead smashing attack, which they telegraph by powering up their menacingly risen mauls with a reddish glow and a very distinguishable sound. Their overhead attack is highly damaging, able to one-shot a glass cannon hero, but if it misses, the Berserker will hit the ground so hard their maul gets stuck in the ground. While the Berserker struggles to pull its weapon free (roughly 3 seconds), it is defenseless and can be killed swiftly.

Dark Berserkers are first encountered in The Doom in Wortham quest, when the character comments along the lines of "something is drawing near," or "something is approaching." They are usually found in small groups along with Cultists, and are summoned by Maghda during most encounters. At some occasions, Cultist Summoners will summon a single Berserker instead of Hellions

Sub-types

Pain Monger Pain Mongers appear in Act II, specifically in Hadi's Claim Mine, the Road to Alcarnus, Town Cellar, Secret Altar. and Stinging Winds.

Vicious Mangler

Vicious Manglers appear in Act II in the same locations.

Superuniques

References

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