Diablo Wiki
For the Diablo II skill, see Cyclone Armor.
Cyclone Armor

Class: Druid (Diablo IV)
Skill Category: Defensive
Resource used: Passive

Powerful winds protect the Druid, granting 15% ranged damage reduction. When an enemy in melee range hits them, there is up to a 15% chance for the winds to knock it back.

Damage Type: Physical
Other Stats: Storm skill

Cyclone Armor is a Defensive Storm skill used by Druid in Diablo IV, loosely based on the classic spell of the same name, but completely passive instead of semi-active.

In-game[]

While the damage reduction only applies to the ranged attackers, melee attacking enemies will also have a chance to be pushed away from the Druid. However, this effect has a cooldown for each particular foe, and some attacks (mostly those that deliver damage over time) have a much lower chance to trigger it.

Since Cyclone Armor deals no damage, it will not benefit from most talents and effects.

Talents:[]

  • Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.

Basic
EarthspikeShredStorm StrikeMaulWind Shear
Spirit
PulverizeLandslideTornado
Defensive
Cyclone ArmorEarthen BulwarkTrampleDebilitating RoarRavenous Bite
Wrath
HurricaneBoulder
Companion
WolvesRavensVine Creeper
Ultimate
CataclysmGrizzly RagePetrify
Talents
Heightened SensesPredatory InstinctIron HideLupine SwiftnessCall of the WildOverpowerRabid StrikesHunt the WeakScent of BloodFeral SpiritQuickshiftStorm and ClawAbundanceNatural BalanceEye of the StormAncestral FortitudeElemental ExposureNatural ResonancePrimal ResonanceEndless TempestEarthbindUndergrowthFury of NaturePerfect StormEarthen Might