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+ | {{New Skill Template |
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− | {{stub}} |
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+ | | name = Cobra Strike |
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+ | | icon = cobra-strike.jpg |
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+ | | desc = An attack that drains [[life]] and [[mana]] from the victim. |
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+ | | class = Assassin |
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+ | | skill_tree = [[Martial Arts]] |
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+ | | gen = |
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+ | | cd = |
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+ | | level_required = {{value|12}} |
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+ | | res = Active |
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+ | | prerequisites = [[Tiger Strike]] |
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+ | | damage_type = Physical |
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+ | | cost = {{value|2}} [[Mana]] |
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+ | | other = [[Charge-up Skill]] |
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+ | | synergies = |
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+ | | skill_image = Cobras.jpg |
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+ | }} |
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+ | '''Cobra Strike''' is an [[Assassin]] [[Skill]] in ''[[Diablo II]]''. |
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+ | |||
+ | ==Lore== |
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+ | ''A properly trained Assassin can focus her mind to draw upon the ambient energies surrounding her. Using this skill, she can drain her adversary of life and spiritual essence. '' |
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+ | |||
+ | ==General Information== |
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+ | |||
+ | ===Synergies=== |
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+ | *'''Gives synergy to''': None |
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+ | *'''Receives synergy from''': None |
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+ | |||
+ | [[File:Cobra_Strike_3.gif|thumb|Cobra Strike charges]] |
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+ | This ability is a [[Charge-up Skill]]. |
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+ | |||
+ | Once the charges are released, Cobra Strike generates mana and life for the user. Because of the high life and mana drain that this ability grants, it gives the ability to stay in a fight for prolonged periods of time. The best time to release the charges is when two stacks are reached: this ensures a more constant flow of health and mana while reducing the amount of times of attacks are needed. Alternatively, should the Assassin be well stocked on mana [[potion]]s, just one charge before using a finishing move usually gives sufficient health to survive most fights. |
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+ | |||
+ | ===Skill Progression=== |
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+ | Mana Cost: 2 |
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+ | |||
+ | {| class="dwtable" |
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+ | !scope="row"|Level |
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+ | !1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11 |
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+ | |- |
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+ | !scope="row"|Bonus Attack |
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+ | | 15% ||22% ||29% ||36% ||43% ||50% ||57% ||64% ||71% ||78% ||85% |
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+ | |- |
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+ | !scope="row"|Charge 1<br />Life Leech |
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+ | | 40% ||45% ||50% ||55% ||60% ||65% ||70% ||75% ||80% ||85% ||90% |
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+ | |- |
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+ | !scope="row"|Charge 2<br />Life/Mana Leech |
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+ | | 40% ||45% ||50% ||55% ||60% ||65% ||70% ||75% ||80% ||85% ||90% |
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+ | |- |
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+ | !scope="row"|Charge 3<br />Life/Mana Leech |
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+ | | 80% ||90% ||100% ||110% ||120% ||130% ||140% ||150% ||160% ||170% ||180% |
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+ | |} |
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+ | |||
+ | {| class="dwtable" |
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+ | !scope="row"|Level |
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+ | !12!!13!!14!!15!!16!!17!!18!!19!!20!!25 |
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+ | |- |
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+ | !scope="row"|Bonus Attack |
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+ | | 92% ||99% ||106% ||113% ||120% ||127% ||134% ||141% ||148% ||183% |
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+ | |- |
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+ | !scope="row"|Charge 1<br />Life Leech |
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+ | | 95% ||100% ||105% ||110% ||115% ||120% ||125% ||130% ||135% ||160% |
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+ | |- |
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+ | !scope="row"|Charge 2<br />Life/Mana Leech |
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+ | | 95% ||100% ||105% ||110% ||115% ||120% ||125% ||130% ||135% ||160% |
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+ | |- |
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+ | !scope="row"|Charge 3<br />Life/Mana Leech |
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+ | | 190% ||200% ||210% ||220% ||230% ||240% ||250% ||260% ||270% ||320% |
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+ | |} |
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{{Assassin Skills}} |
{{Assassin Skills}} |
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+ | [[Category:Martial Arts]] |
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+ | [[Category:Charge-up Skill]] |
Revision as of 08:53, 13 March 2016
Cobra Strike Class: Assassin Required Level: 12 Skill Tree: Martial Arts Requires: Tiger Strike Active Cost: 2 Mana An attack that drains life and mana from the victim. Damage Type: Physical Other Stats: Charge-up Skill |
Cobra Strike is an Assassin Skill in Diablo II.
Lore
A properly trained Assassin can focus her mind to draw upon the ambient energies surrounding her. Using this skill, she can drain her adversary of life and spiritual essence.
General Information
Synergies
- Gives synergy to: None
- Receives synergy from: None
This ability is a Charge-up Skill.
Once the charges are released, Cobra Strike generates mana and life for the user. Because of the high life and mana drain that this ability grants, it gives the ability to stay in a fight for prolonged periods of time. The best time to release the charges is when two stacks are reached: this ensures a more constant flow of health and mana while reducing the amount of times of attacks are needed. Alternatively, should the Assassin be well stocked on mana potions, just one charge before using a finishing move usually gives sufficient health to survive most fights.
Skill Progression
Mana Cost: 2
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
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Bonus Attack | 15% | 22% | 29% | 36% | 43% | 50% | 57% | 64% | 71% | 78% | 85% |
Charge 1 Life Leech |
40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% |
Charge 2 Life/Mana Leech |
40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% |
Charge 3 Life/Mana Leech |
80% | 90% | 100% | 110% | 120% | 130% | 140% | 150% | 160% | 170% | 180% |
Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
---|---|---|---|---|---|---|---|---|---|---|
Bonus Attack | 92% | 99% | 106% | 113% | 120% | 127% | 134% | 141% | 148% | 183% |
Charge 1 Life Leech |
95% | 100% | 105% | 110% | 115% | 120% | 125% | 130% | 135% | 160% |
Charge 2 Life/Mana Leech |
95% | 100% | 105% | 110% | 115% | 120% | 125% | 130% | 135% | 160% |
Charge 3 Life/Mana Leech |
190% | 200% | 210% | 220% | 230% | 240% | 250% | 260% | 270% | 320% |
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