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For similar spells, see Charged Bolt.
Charged Bolts
D4ChargedBoltIcon

Class: Sorceress (Diablo IV)
Skill Category: Major Destruction
Active
Cost: 18 Mana

Release 6 bolts of lightning that course along the ground in an erratic pattern, dealing Lightning damage each.

Damage Type: Lightning

Charged Bolts are a Destruction Lightning spell used by Sorceress in Diablo IV, a remake of the classic Charged Bolt spell.

In-game[]

Similar to previous incarnations of the spell, Charged Bolts allow spamming inaccurate, short ranged sparks that are most effective against dense crowds of lesser foes. They have the lowest Mana cost of all Destruction spells (along with Ice Shards), but may hit the same enemy with more than one spark if their hitbox is large enough.

Upgrade Nodes[]

  • Number of bolts per cast increases by 1.

Talents[]

  • Potent Warding (5): Elemental damage and resistances are increased by 2% per point.
  • Devastation (5): Critical strike chance is increased by 2% per point.
  • Precision Magic (5): Elemental damage increases over time, up to a maximum of 5% per point after 3 seconds. Attacking resets this effect.
  • Inexorable Reach (5): Damage is increased by 3% per point against enemies outside of melee range.
  • Ceaseless Bolts (5): Lightning Critical Strikes increase Critical Strike chance by 2% per point for 5 seconds, up to 10% per point.
  • Overcharge (3): Lightning damage have a 3% chance per point to create Crackling Energy.
  • Convulsions (5): Lightning skills have up to a 2% chance per point to Stun enemies for 3 seconds.
  • Stagger (5): Enemies deal 4% less damage per point for 3 seconds after being hit by Lightning skills.
  • Crackling Aura (5): Deals Lightning damage to a random nearby enemy every 11 seconds (recharge time reduced based on allocated points).
  • Shocking Strikes (1): Each time your Lightning skills hit an enemy, they take 8% increased Lightning damage for 1.5 seconds, stacking up to 40%.
  • Lightning Mastery (1): Lightning damage is increased by 40% against enemies within melee range.
  • Burning Resonance (5): Damaging a Burning enemy has up to a 25% chance to restore 2% Mana per point.
  • Frostbite (5): Damage against Chilled enemies is increased by 2% per point.
  • Endless Winter (1): Critical strike chance against Chilled and Frozen enemies is increased by 30%, but Chill effects no longer Freeze.

Aspects[]

  • Aspect of Charged Bolts

Minor Destruction
LightningFire BoltFrost BoltArc Lash
Major Destruction
Charged BoltsFireballIce ShardsIncinerateChain LightningFrozen Orb
Defensive
Flame ShieldIce ArmorBlizzardTeleport
Conjuration
Frost NovaLightning SpearIce BladesHydra
Mastery
FirewallNovaMeteorBall Lightning
Ultimate
Deep FreezeInfernoConduit
Talents
Potent WardingDevastationAlign the ElementsPrecision MagicInexorable ReachElemental AttunementChar to AshSoulfireBlaze of GloryBurning ResonanceDevouring FlamesEndless PyreConflagrationNumbing ColdIcy TouchCold SnapHoarfrostFrostbiteChill to the BoneEndless WinterCeaseless BoltsOverchargeConvulsionsStaggerCrackling AuraShocking StrikesLightning Mastery

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