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Charge Charge

Class: Paladin

Skill Tree: Combat Skills

Required Level: 12

Prerequisites: Smite

Effect: Closes the distance with an enemy, delivering a bash on contact.

Charge could be considered Bash 2.0, as it too strikes the enemy with a Paladin's sheild. This skill, however, does not stun as long as its predecessor did. In exchange, the Paladin rushes towards the enemy, quickly closing the gap between them. The force of such a charge is so great that it usually only takes one or two charges to eliminate most enemies. Note: While the description says that the attack is a sheild bash, a sheild is niether required, nor is its damage taken into account if the Paladin has a weapon equipped.

Synergy:

Receives Synergy from:
Vigor: +20% Damage per level
Might: +20%Damage per level
Gives Synergy to:
None


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