Bounties are a feature of Diablo Immortal, Diablo III, and Diablo IV.
Diablo Immortal[]
Bounties are posted on the "bounty board" in Westmarch, located in the Palace Courtyard. 12 bounties are given per day, and a player can have up to 4 active bounties at a time. A bounty may be replaced up to 3 times a day, and uncompleted bounties do not carry over to the next day. Completing 4 bounties in a single day gives a player a bonus. Bounty chests will sometimes grant the player Legendary items.[1]
Bounties could originally be done as part of a group, but were changed to be solo-only affairs.[2]
Bounties tend to be provided in sets of 4, all taking place in the same zone. If a player replaces one bounty with another, a situation can develop where the bounties are spread over different zones.
As of the Precipice of Horror update, bounties can be combined into Hellslayer Bounties.
List of Bounties[]
Ashwold Cemetery[]
- Arach Venom
- Ashwold Steel
- Clearing the Cobwebs
- Disturbing Their Rest
- Fallen Warrior
- Guarding the Gardens
- Hidden in the Grass
- Holding the Ossuary
- Honoring the Captain
- Rise of the Mad King
- Royal Guards
- Undead Threat
Bilefen[]
- Beasts of the Bog
- Bone Ornaments
- Crimsonblade Haven
- Dust to Dust
- Fetish Clans
- Flushing the Fen
- Galleons of Gold
- Infested Quagmire
- It's Always Icthids
- Living Nightmares
- Plague Prevention
- Plague Research
- Swamp Scavengers
Dark Wood[]
- Bird of Prey
- Blood Blossoms
- Blood Crusade
- Blood of the Countess
- Bloodsworn Insignia
- Breaking the Bloodsworn
- Clearing the Woods
- Culling the Pack
- Dark Marsh
- Defending Blackstone
- Fallen Threat
- Into the Swamp
- Night Howlers
- Numbing the Pain
- Opening the Way
- Quill Collection
- The Arach Threat
Frozen Tundra[]
- Clear the Ruins
- Crisis in the Frozen Tundra
- Frozen Danger
- Horn Collection
- Ice Clan Invasion
- Pursuit of Victory
- Reclaim the Village
- Servants of the Ruins
- Sharp Fangs
- The Bloody Plains
- The Demons of Sescheron
- Wriggling Menace
- Yeti Fur
Library of Zoltun Kulle[]
- A Good Drubbing
- Archive Guardian
- Corrosive Flesh
- Defending the Library
- Fallen Horadrim
- Ghastly Ghouls (removed)
- Guardians of Stone
- Hunting Bandits
- Remnants of Chaos
- Shifting Cores
- The Hungering Altar
- The Legions of Baal
- Writhing Monstrosities
Mount Zavain[]
- Beasts of the Foggy Plains
- Cemetery in the Mountains
- Cultist Camp
- Graveyard Soldiers
- Khazra on Zavain
- Mysterious Black Fog
- Nightmare in the Misty Valley
- Sound Study
- The Risen Monks
- The Hateborn Threat
- The Khazra Threat
- The Monks' Threat
- The Risen Monks
- Zealots
Realm of Damnation[]
- Ashen Order
- Beasts of the Butcher
- Fang Cutter
- Harbingers of Sin
- Hell Beasts
- Hellish Hunt
- Infernal Leather
- Molten Hearts
- Terrors of Perdition
- Thornstrider Bolts
- Vestige Vengeance
Shassar Sea[]
- Dangerous Sand
- Desert Bandits
- Desert Crawlers
- Domain of Horror
- Dune Wolves
- Golden Leather
- King of Smugglers
- Lacuni Fur
- Merchant's Debts
- Seize the Stronghold
Southern Dreadlands[]
Stormpoint[]
- Balls of Iron
- Barbican Ambushes
- Crab Spears
- Clearing the Ravenous
- Ironbreaker
- Shocking Residue
- Summoner Slaughter
- Supply Lines
- Zealot Tears
Diablo III[]
Bounties are a randomized objective system available in Adventure Mode of Diablo III: Reaper of Souls.[3] Upon starting an Adventure Mode session, five random bounties for each act are made available, for a total of 25. They are marked on the waypoint map by yellow exclamation marks, and always occur in different zones from each other.[4] Joining a new game session resets and re-randomizes the bounties in every act, regardless of which were completed or not in the previous session.
Bounties generally award gold and experience, in addition to any normal rewards of an event. Horadric Caches are rewarded for completing all five Bounties of an Act in one game session.[5] They contain a mix of random loot, Blood Shards, crafting recipes, and Legendary Items and crafting materials specifically limited to Caches for that Act. The Bountiful seal of the Altar of Rites doubles the number of Horadric Caches per completed Act once unlocked, a bonus that originally appeared as a perk for Season 15.
Types of Bounties[]
There are six distinct types of Bounties: Kill a Boss, Kill a Unique, complete an Event, Clear a Dungeon, Exploration and Bounty Grounds. Only one Bounty per zone can be offered in a single game session. In each Act, exactly one boss bounty is always offered (except for Act IV; see below), and at least one unique-killing bounty is as well; the rest is a random mix.
For non-exploration bounties, the objective location flashes on the in-zone map even from far away. When approached close enough, the target's exact location is highlighted (exact distance depends on the zone size). Each bounty is marked at a specific waypoint, but most can be accessed from another side by taking the waypoint to the next zone and going backwards, which can be helpful to reach some more quickly.[6] This trick never works with bosses, however - the exits from boss lairs do not function "in reverse" in Adventure Mode until the boss is defeated.
Kill a Boss[]
This is a standard fight with one of the bosses (not necessarily end bosses) of each Act. The waypoints of Adventure Mode are not very close to bosses other than Zoltun Kulle, so the player needs to get through at least one zone to reach them. In addition to the bosses from Campaign Mode, the Adventure-only Vidian can be selected as the bounty boss for Act II. Act IV sometimes does not have a boss bounty, and instead assigns either Hammermash or Sledge - unique Mallet Lords in the Hell Rift - as an additional kill bounty.
When a bounty boss is killed, in addition to normal loot, a Diabolic Hoard reward chest appears, which contains loot similar to a Radiant Chest but with an unusually large amount of gems and Rare Items. It is not required to clear any other bounties before completing a boss bounty and looting the Hoard. Hammermash and Sledge do not award this chest.
Kill a Unique[]
One Unique or Super-Unique monster in the Act is assigned to be killed. Other Uniques and Super-Uniques may still appear normally in the same zone. In addition to the primary target, a number of other enemies in the same zone must also be killed, the amount varying depending on the zone size (25 to 150). The only exceptions without secondary objectives are Uniques that spawn in very small zones, such as the Hell Rift.
Event[]
A specific Event must be completed. These include scripted events, Cursed Chests, and even unmarked events. The bounty reward is still earned even if bonus objectives are not completed.
Clear a Dungeon[]
The player must kill all enemies (except resurrected and summoned foes) in a specific single-level dungeon or in the bottom-most level of a multi-level dungeon. When 15 or less enemies remain, they are highlighted on the map. Only small dungeons with no more than 100 enemies can be selected for this type of bounty.
Exploration[]
Exploration bounties require either rescuing allies, eliminating enemies, or finding objects in multiple locations within the zone. The in-zone map points towards objectives from a medium-to-long distance away, but some exploration may still be required to find them all, since they do not flash on the map from an unlimited distance like other bounties do.
Bounty Grounds[]
Bounty Grounds are special zones entered through a red portal found in normal zones, marked like other objectives on the in-zone map. Inside, one of four events must be completed:
List of Bounties[]
Act I[]
Bosses[]
- Kill the Butcher
- Kill Queen Araneae
- Kill the Skeleton King
Uniques / Super Uniques[]
- Kill Battlerage the Plagued
- Kill Baxtrus
- Kill Bellybloat the Scarred
- Kill Bludgeonskull
- Kill Boneslag the Berserker
- Kill Boyarsk
- Kill Braluk Grimlow
- Kill Buras the Impaler
- Kill Cadhul the Deathcaller
- Kill Captain Cage
- Kill Captain Clegg
- Kill Charger
- Kill Crassus the Tormentor
- Kill Cudgelarm
- Kill the Cultist Grand Inquisitor
- Kill the Dataminer
- Kill Digger O'Dell
- Kill Dreadclaw the Leaper
- Kill Drury Brown
- Kill Fecklar's Ghost
- Kill Firestarter
- Kill Galush Valdant
- Kill Garrach the Afflicted
- Kill Glidewing
- Kill Grimsmack
- Kill Growler
- Kill Hannes
- Kill Hawthorne Gable
- Kill Horrus the Nightstalker
- Kill Hrugowl the Defiant
- Kill Jezeb the Conjuror
- Kill Johanys
- Kill John Gorham Coffin
- Kill Jondar
- Kill Jovians
- Kill Kankerrot
- Kill Killian Damort
- Kill Krailen the Wicked
- Kill Krelm the Flagitious
- Kill Logrut the Warrior
- Kill Lord Brone
- Kill Lorzak the Powerful
- Kill Mange
- Kill Melmak
- Kill Merrium Skullthorn
- Kill Mira Eamon
- Kill Morgan LeDay
- Kill Percepeus
- Kill Qurash the Reviled
- Kill Rad'noj
- Kill Ragus Grimlow
- Kill Rathlin the Widowmaker
- Kill Red Rock
- Kill Reggrel the Despised
- Kill Rockmaw
- Kill Sotnob the Fool
- Kill Spatharii
- Kill Teffeney
- Kill Theodyn Deathsinger
- Kill Treefist Woodhead
- Kill Venimite
- Kill Walloon
- Kill the Warden
- Kill Zhelobb the Venomous
Dungeons[]
- Clear the Cave of the Moon Clan
- Clear the Crypt of the Ancients
- Clear the Den of the Fallen
- Clear the Khazra Den
- Clear the Scavenger's Den
- Clear Warrior's Rest
Events / Cursed Chests and Shrines[]
- Complete A Farm Besieged
- Complete A Stranger in Need
- Complete Apothecary's Brother
- Complete Carrion Farm
- Complete The Crumbling Tower
- Complete The Cursed Bellows
- Complete The Cursed Camp
- Complete The Cursed Cellar
- Complete The Cursed Chamber of Bone
- Complete The Cursed Court
- Complete The Cursed Grove
- Complete The Cursed Hatchery
- Complete The Cursed Lamp
- Complete The Cursed Mill
- Complete Eternal War
- Complete The Family of Rathe
- Complete Jar of Souls
- Complete Last Stand of the Ancients
- Complete The Matriarch's Bones
- Complete The Precious Ores
- Complete Revenge of Gharbad
- Complete The Scavenged Scabbard
Exploration[]
- Complete The Queen's Dessert
- Complete Templar Inquisition
- Complete The Triune Reborn
- Complete Wortham Survivors
Act II[]
Bosses[]
- Kill Belial
- Kill Maghda
- Kill Vidian
- Kill Zoltun Kulle
Uniques / Super Uniques[]
- Kill Agustin the Marked
- Kill Bain
- Kill Balzhak
- Kill Barty the Miniscule
- Kill Bashiok
- Kill Bloodfeather
- Kill Bonesplinter
- Kill Elizar Bathory
- Kill Gart the Mad
- Kill Grool
- Kill Gryssian
- Kill Gun'toth
- Kill Hellscream
- Kill Hemit
- Kill High Cultist Murdos
- Kill Inquisitor Hamath
- Kill Jhorum the Cleric
- Kill Khahul the Serpent
- Kill Mage Lord Caustus
- Kill Mage Lord Flaydren
- Kill Mage Lord Ghuyan
- Kill Mage Lord Misgen
- Kill Otzi the Cursed
- Kill Pazuzu
- Kill Plagar the Damned
- Kill Raiha the Vicious
- Kill Razormouth
- Kill Rockgut
- Kill Saha the Slasher
- Kill Samaras the Chaser
- Kill Sammash
- Kill Scar Talon
- Kill Seanus Greyback
- Kill Shondar the Invoker
- Kill the Stinging Death Swarm
- Kill Taros the Wild
- Kill Thugeesh the Enraged
- Kill the Tomekeeper
- Kill Torsar
- Kill Yakara
Dungeons[]
- Clear the Ancient Cave
- Clear the Cave of Burrowing Horror
- Clear the Eastern Channel
- Clear the Flooded Cave
- Clear the Forgotten Well
- Clear the Mysterious Cave
- Clear Sirocco Caverns
- Clear The Ruins
- Clear the Vile Cavern
Events / Cursed Chests and Shrines[]
- Complete Ascension Ritual
- Complete A Miner's Gold
- Complete Blood Collection
- Complete Blood Statue
- Complete Break A Few Eggs
- Complete The Cursed Battlement
- Complete The Cursed Lake
- Complete The Cursed Moors
- Complete The Cursed Outpost
- Complete The Cursed Pit
- Complete The Cursed Shallows
- Complete Grave Mistakes
- Complete The Guardian Spirits
- Complete The Hematic Key
- Complete Lair of the Lacuni
- Complete Off the Wagon
- Complete One In The Hand
- Complete Prisoners of Kamyr
- Complete Prisoners of the Cult
- Complete The Putrid Waters
- Complete The Restless Sands
- Complete The Rygnar Idol
- Complete the Shrine of Rakanishu
Exploration[]
- Complete The Ancient Devices
- Complete Blood and Iron
Act III[]
Bosses[]
- Kill Azmodan
- Kill Cydaea
- Kill Ghom
- Kill the Siegebreaker Assault Beast
Uniques / Super Uniques[]
- Kill Allucayrd
- Kill Aloysius the Ghastly
- Kill Axegrave the Executioner
- Kill Axgore the Cleaver
- Kill Barrucus
- Kill Bashface the Truncheon
- Kill Belagg Pierceflesh
- Kill Bholen
- Kill Bricktop
- Kill Brimstone
- Kill Brutu
- Kill Captain Dale
- Kill Captain Donn Adams
- Kill Charuch the Spear
- Kill Chiltara
- Kill Crabbs
- Kill the Crusher
- Kill Demonika the Wicked
- Kill Direclaw the Demonflyer
- Kill Dreadgrasp
- Kill Emberwing
- Kill Ganthar the Trickster
- Kill Garan
- Kill Garganug
- Kill Ghallem the Cruel
- Kill Gholash
- Kill Gormungandr
- Kill Gorog the Bruiser
- Kill Greelode the Unforgiving
- Kill Groak the Brawler
- Kill Growlfang
- Kill Gugyn the Gauntlet
- Kill Haxxor
- Kill Hyrug the Malformed
- Kill Lashtongue
- Kill Maggrus the Savage
- Kill Marchocyas
- Kill Mehshak the Abomination
- Kill Mhawgann the Unholy
- Kill Obis the Mighty
- Kill Riplash
- Kill Sawtooth
- Kill Scorpitox
- Kill Severclaw
- Kill Snitchley
- Kill Shandra'Har
- Kill Tala
- Kill Thornback
- Kill Thromp the Breaker
- Kill the Vicious Gray Turkey
Dungeons[]
- Clear The Barracks
- Clear the Battlefield Stores
- Clear the Caverns of Frost
- Clear Cryder's Outpost
- Clear the Fortified Bunker
- Clear The Forward Barracks
- Clear The Foundry
- Clear the Icefall Caves
- Clear The Icy Pit
- Clear The Underbridge
Events / Cursed Chests and Shrines[]
- Complete Blaze of Glory
- Complete Blood Ties
- Complete Catapult Command
- Complete Crazy Climber
- Complete The Cursed Bailey
- Complete The Cursed Caldera
- Complete The Cursed Depths
- Complete The Cursed Eternal Chest
- Complete The Cursed Garrison
- Complete The Cursed Glacier
- Complete Forged in Battle
- Complete King of the Ziggurat
- Complete Last of the Barbarians
- Complete The Three Guardians
- Complete Tide of Battle
- Complete The Triage
Exploration[]
- Complete The Demon Gates
- Complete The Lost Patrol
Act IV[]
Bosses[]
Note that it is possible for any game session to choose no boss bounty for Act IV, and instead assign Hammermash or Sledge as an additional unique-killing bounty. Also note Iskatu does not appear in Adventure Mode.
Uniques / Super Uniques[]
- May appear in place of a boss bounty
- Kill Hammermash
- Kill Sledge
- Regular Unique / Super Unique bounties
- Kill Argosh
- Kill the Aspect of Anguish
- Kill the Aspect of Destruction
- Kill the Aspect of Hatred
- Kill the Aspect of Lies
- Kill the Aspect of Pain
- Kill the Aspect of Sin
- Kill the Aspect of Terror
- Kill Barfield
- Kill Barrigast
- Kill Bjortor
- Kill Cimeries
- Kill Emberdread
- Kill Erra
- Kill Fechter
- Kill Gro'Mag
- Kill Grimnight the Soulless
- Kill Guytan Pyrrus
- Kill Haures
- Kill Jadtalek
- Kill Janderson
- Kill Jarryd
- Kill Kao'Ahn
- Kill Khatun
- Kill Kysindra the Wretched
- Kill K'Zigler
- Kill Lasciate
- Kill Malefactor Vephar
- Kill the Manipulator of Lore (J'Wood)
- Kill Mzuuman
- Kill Necronom
- Kill Oah'Tash
- Kill Old Hardshell
- Kill Palerider Beleth
- Kill Prratshet the Reaper
- Kill Reyes (Demon)
- Kill Rhau'Kye
- Kill Sabnock the Infector
- Kill Sao’Thall
- Kill Senahde
- Kill Serpentor
- Kill Silli
- Kill Slarg the Behemoth
- Kill Strychnos
- Kill Torchlighter
Dungeons[]
- Clear the Besieged Tower
- Clear the Hell Rift
Events / Cursed Chests and Shrines[]
- Complete Hellbreeder Nest
- Complete The Cursed Chapel
- Complete The Cursed Dais
- Complete The Cursed Realm
- Complete Watch Your Step
- Complete Wormsign
Exploration[]
- Complete The Hell Portals
- Complete Tormented Angels
Act V[]
Bosses[]
Uniques / Super Uniques[]
- Kill Ballartrask the Defiler
- Kill Baethus
- Kill Bari Hattar
- Kill Bloone
- Kill Burrask the Tunneler
- Kill Captain Gerber
- Kill Dale Hawthorne
- Kill Erdith
- Kill Fangbite
- Kill Fharzula
- Kill Grotescor
- Kill Hed Monh Ton
- Kill Hedros
- Kill Igor Stalfus
- Kill Lograth
- Kill Lu'ca
- Kill Matanzas the Loathsome
- Kill Micheboar
- Kill Morghum the Beast
- Kill Mulliuqs the Horrid
- Kill Nak Qujin
- Kill Nak Sarugg
- Kill Obsidious
- Kill Pan Fezbane
- Kill Phyneus
- Kill Purah
- Kill Rockulus
- Kill Severag
- Kill Scythys
- Kill Slarth the Tunneler
- Kill Slinger
- Kill Sumaryss the Damned
- Kill The Succulent
- Kill Tadardya
- Kill Targerious
- Kill Theodosia Buhre
- Kill Valtesk the Cruel
- Kill Vek Marru
- Kill Vek Tabok
- Kill Vilepaw
- Kill Watareus
- Kill Xaphane
- Kill Yergacheph
- Kill Zorrus
Dungeons[]
- Clear the Guild Hideout
- Clear the Perilous Cave
- Clear the Plague Tunnels
- Clear the Repository of Bones
Events / Cursed Chests[]
- Complete Altar of Sadness
- Complete The Angered Dead
- Complete The Bogan Haul
- Complete Brutal Assault
- Complete The Burning Man
- Complete Cryptology
- Complete The Cursed City
- Complete The Cursed Crystals
- Complete The Cursed Peat
- Complete The Cursed War Room
- Complete The Cursed Wood
- Complete The Demon Cache
- Complete Demon Souls
- Complete A Diversion
- Complete Firestorm (Event)
- Complete The Forest Prayer Disturbed
- Complete The Ghost Prison
- Complete The Golden Chamber
- Complete Grave Situation
- Complete The Great Weapon (Event)
- Complete The Harvest
- Complete The Hatchery
- Complete Home Invasion
- Complete The Lord of the Hill
- Complete Lost Host
- Complete The Miser's Will
- Complete Out of Time
- Complete Penny For Your Troubles
- Complete Pest Problems
- Complete The Rebellious Rabble
- Complete Treasure Room (Lost Treasure of the Nephalem)
- Complete Tollifer's Last Stand
- Complete Walk in the Park
Exploration[]
- Complete Death's Embrace
- Complete Rathma's Gift
Patch changes[]
- Patch 2.2.0 - Exploration bounties added, with 14 possible events.
- Patch 2.4.0 - Bounty Grounds added, with four possible events in six possible zones.
- Patch 2.5.0 - Bonus Act system removed, and Horadric Cache loot increased to compensate. Prior to this patch, one Act would be randomly chosen as a Bonus Act at the start of a game session, and would give two Caches upon completion (though the second bonus cache contained less loot). Each time a Bonus Act was completed, one of the remaining Acts would be chosen as the new Bonus Act.
Diablo IV[]
In Diablo IV, bounties are given out by the Tree of Whispers.[7]
References[]
- ↑ 2022-12-14, CRASH INTO HELL’S MINIONS IN TERROR’S TIDE. Blizzard Entertainment, accessed on 2022-12-23
- ↑ 2022-02-23, DIABLO IMMORTAL: CLOSED BETA LEARNINGS. Blizzard Entertainment, accessed on 2022-03-30
- ↑ 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls – FAQ. Blizzplanet, accessed on 2013-12-20
- ↑ 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-04
- ↑ 2013-12-05, Diablo III: Reaper of Souls – Bounty: Rewards Change. Blizzplanet, accessed on 2014-01-20
- ↑ 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-04
- ↑ 2022-06-12, ALL HELL BREAKS LOOSE IN 2023—DIABLO IV IS COMING. Blizzard Entertainment, accessed on 2022-06-23