| Boulder Class: Druid (Diablo IV) Skill Category: Wrath Resource used: Active Cooldown: 20 seconds Unearth a large rolling boulder that knocks back and crushes enemies, dealing Physical damage to each target hit. Has an additional 15% chance to deal a Crushing Blow. Damage Type: Physical Other Stats: Earth skill ![]() |
Boulder is a Wrath Earth skill used by Druid in Diablo IV.
In-game[]
Boulder rolls for a quite long range, but is relatively slow. It does not stop unless it hits a solid wall or any other impassable terrain; any enemies it hits are crushed, pushed aside, and the Boulder rolls further without losing any momentum. Any enemy it hits suffers exactly one hit and possibly a Crushing Blow.
Using this skill will transform the Druid back into Human form.
Talents:[]
- Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.
- Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves' focus target. Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point.
- Overpower (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.
- Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.
- Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.
- Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.
- Eye of the Storm (5): Critical Strikes with Storm skills increase the Critical Strike Chance of non-Storm skills by 5% per point for 3 seconds.
- Natural Resonance (5): Earth and Storm skills deal 2% increased damage per point.
- Primal Resonance: Earth skills deal 6% increased Crushing Blow damage per point.
- Earthbind (5): Earth skills have up to a 5% chance on hit per point to Immobilize enemies for 3 seconds.
- Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.
- Earthen Might (1): Enemies hit by Earth skills take 8% increased damage from Earth skills for 2 seconds, up to 40%.
Basic
Earthspike • Shred • Storm Strike • Maul • Wind Shear
Spirit
Pulverize • Landslide • Tornado
Defensive
Cyclone Armor • Earthen Bulwark • Trample • Debilitating Roar • Ravenous Bite
Wrath
Hurricane • Boulder
Companion
Wolves • Ravens • Vine Creeper
Ultimate
Cataclysm • Grizzly Rage • Petrify
Talents
Heightened Senses • Predatory Instinct • Iron Hide • Lupine Swiftness • Call of the Wild • Overpower • Rabid Strikes • Hunt the Weak • Scent of Blood • Feral Spirit • Quickshift • Storm and Claw • Abundance • Natural Balance • Eye of the Storm • Ancestral Fortitude • Elemental Exposure • Natural Resonance • Primal Resonance • Endless Tempest • Earthbind • Undergrowth • Fury of Nature • Perfect Storm • Earthen Might

