Diablo Wiki
For the Barbarian skill rune, see Ancient Spear (Diablo III).
For the Diablo II skill, see Molten Boulder.
Boulder
D4BoulderIcon

Class: Druid (Diablo IV)
Skill Category: Wrath
Resource used: Active
Cooldown: 20 seconds

Unearth a large rolling boulder that knocks back and crushes enemies, dealing Physical damage to each target hit.
Has an additional 15% chance to deal a Crushing Blow.


Damage Type: Physical
Other Stats: Earth skill
D4Boulder

Boulder is a Wrath Earth skill used by Druid in Diablo IV.

In-game[]

Boulder rolls for a quite long range, but is relatively slow. It does not stop unless it hits a solid wall or any other impassable terrain; any enemies it hits are crushed, pushed aside, and the Boulder rolls further without losing any momentum. Any enemy it hits suffers exactly one hit and possibly a Crushing Blow.

Using this skill will transform the Druid back into Human form.

Talents:[]

  • Predatory Instinct (5): Deal 3% increased damage to nearby enemies per point.
  • Call of the Wild (5): Critical Strike Chance is increased by 8% per point against the Wolves' focus target. Ravens passive attacks make enemies Vulnerable for 20% of the damage dealt per point.
  • Overpower (5): Up to a 8% chance on hit per point to Knock Down Slowed enemies for 1 second.
  • Scent of Blood (5): Deal 4% increased damage per point to Crowd Controlled enemies.
  • Feral Spirit (5): Critical Strike Damage is increased by 6% per point for 4 seconds after using a Shapeshifting skill.
  • Quickshift (1): After Shapeshifting into a different form, next skill deals 30% increased damage.
  • Eye of the Storm (5): Critical Strikes with Storm skills increase the Critical Strike Chance of non-Storm skills by 5% per point for 3 seconds.
  • Natural Resonance (5): Earth and Storm skills deal 2% increased damage per point.
  • Primal Resonance: Earth skills deal 6% increased Crushing Blow damage per point.
  • Earthbind (5): Earth skills have up to a 5% chance on hit per point to Immobilize enemies for 3 seconds.
  • Fury of Nature (5): Enemies hit by Earth and Storm skills have up to a 20% chance to take 25% increased Critical Strike Damage from attacks per point for 5 seconds.
  • Earthen Might (1): Enemies hit by Earth skills take 8% increased damage from Earth skills for 2 seconds, up to 40%.

Basic
EarthspikeShredStorm StrikeMaulWind Shear
Spirit
PulverizeLandslideTornado
Defensive
Cyclone ArmorEarthen BulwarkTrampleDebilitating RoarRavenous Bite
Wrath
HurricaneBoulder
Companion
WolvesRavensVine Creeper
Ultimate
CataclysmGrizzly RagePetrify
Talents
Heightened SensesPredatory InstinctIron HideLupine SwiftnessCall of the WildOverpowerRabid StrikesHunt the WeakScent of BloodFeral SpiritQuickshiftStorm and ClawAbundanceNatural BalanceEye of the StormAncestral FortitudeElemental ExposureNatural ResonancePrimal ResonanceEndless TempestEarthbindUndergrowthFury of NaturePerfect StormEarthen Might