- Traversing Sanctuary means walking over rocks, hot sand, bone, lava, snow, ooze, mud, blood, and other injurious and inconvenient substances too numerous to name. Boots and greaves are the best way to ensure that feet never touch the ground until it’s safe to do so.[1]
Boots are a type of armor worn on the feet. One pair of boots may be equipped per character.
Diablo II
Boots are a type of armor in Diablo II. They offer protection for the soles of the feet. Heavier boots like leather and chain offer more protection for the feet and lower legs. Strong boots like greaves and light plate boots offer extreme protection but require more strength to use.
Boots also increase the damage that Assassins deal with any attacks that involve kicking, such as Dragon Talon.
Normal Boots — Boots • Heavy Boots • Chain Boots • Light Plated Boots • Greaves
Exceptional Boots — Demonhide Boots • Sharkskin Boots • Mesh Boots • Battle Boots • War Boots
Elite Boots — Wyrmhide Boots • Scarabshell Boots • Boneweave Boots • Mirrored Boots • Myrmidon Greaves
Normal Boots — Hotspur (Boots) • Gorefoot (Heavy Boots) • Treads of Cthon (Chain Boots) • Goblin Toe (Light Plated Boots) • Tearhaunch (Greaves)
Exceptional Boots — Infernostride (Demonhide Boots) • Waterwalk (Sharkskin Boots) • Silkweave (Mesh Boots) • War Traveler (Battle Boots) • Gore Rider (War Boots)
Elite Boots — Sandstorm Trek (Scarabshell Boots) • Marrowwalk (Boneweave Boots) • Shadow Dancer (Myrmidon Greaves)
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Diablo III
Boots return in Diablo III. They are the only piece of gear that can normally roll Movement speed bonus. Boots are defensive items, and in addition to core and all-armor stats, may roll Thorns, damage of secondary skills, Life per second, Armor and resistances, gold / health globe pickup radius, as well as chance to Immobilize on hit.