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Ishi Clarke (talk | contribs) (Some of the classes with low Vitality might have a bit of trouble early on with the latter method. Just providing a warning. Definitely should not happen in higher difficulties though.) |
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[[File:Monster Bone Spirit.jpg|thumb|right|An Oblivion Knight casting Bone Spirit.]] |
[[File:Monster Bone Spirit.jpg|thumb|right|An Oblivion Knight casting Bone Spirit.]] |
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+ | [[File:Bone Spirit.gif|left]] |
'''Bone Spirit''' is a monster skill employed by [[Oblivion Knight]] mages, usually encountered in the [[Chaos Sanctuary]]. The Bone Spirit is a homing projectile, identical to the [[Necromancer]]'s spell [[Bone Spirit|of the same name]]. |
'''Bone Spirit''' is a monster skill employed by [[Oblivion Knight]] mages, usually encountered in the [[Chaos Sanctuary]]. The Bone Spirit is a homing projectile, identical to the [[Necromancer]]'s spell [[Bone Spirit|of the same name]]. |
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− | Players may be able to dodge the spirit by running around a corner, trapping the spirit and preventing it from homing in on the character's location, or simply by running around in circles until the spirit's |
+ | Players may be able to dodge the spirit by running around a corner, trapping the spirit and preventing it from homing in on the character's location, or simply by running around in circles until the spirit's existence expires. A warning to those who try the latter method, however; in Normal difficulty, the hero's [[Stamina]] can be low enough that multiple Bone Spirits may exhaust him/her, preventing escape. This is less likely for a melee hero, given their ideal Vitality scores at this point in their journey to stop the Prime Evils. |
{{Monster skills}} |
{{Monster skills}} |
Revision as of 13:08, 19 March 2014
Bone Spirit is a monster skill employed by Oblivion Knight mages, usually encountered in the Chaos Sanctuary. The Bone Spirit is a homing projectile, identical to the Necromancer's spell of the same name.
Players may be able to dodge the spirit by running around a corner, trapping the spirit and preventing it from homing in on the character's location, or simply by running around in circles until the spirit's existence expires. A warning to those who try the latter method, however; in Normal difficulty, the hero's Stamina can be low enough that multiple Bone Spirits may exhaust him/her, preventing escape. This is less likely for a melee hero, given their ideal Vitality scores at this point in their journey to stop the Prime Evils.
Damaging Skills
Fire — Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Hydra • Incineration Nova • Inferno • Meteor
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Red Lightning Hose • Shocking Hit • Spark Defense
Physical — Bite • Blow Dart • Charge (Berserk Charge) • Corpse Cannon • Destructive Strike • Ground Tentacle • Leap • Javelin • Leech-life Ball • Pummel • Quill Dart • Slam • Spine Dart • Swipe
Magic — Bone Spirit • Hellish Projectile • Nova • Totem • Unholy Bolt
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun
Spawning — Bone Prison • Festering Appendages • Lay Egg • Revive • Summon Minion
Self-effect — Bone Armor • Burrow • Fly • Frenzy • Heal • Teleport • Vile Effigy