
An Oblivion Knight casting Bone Spirit.
Bone Spirit is a monster skill that appears in Diablo II and Diablo Immortal. In Diablo II, it is employed by Oblivion Knight mages, usually encountered in the Chaos Sanctuary. The Bone Spirit is a homing projectile, identical to the Necromancer's spell of the same name.
Players may be able to dodge the spirit by running around a corner, trapping the spirit and preventing it from homing in on the character's location, or simply by running around in circles until the spirit's existence expires. A warning to those who try the latter method, however; in Normal difficulty, the hero's Stamina can be low enough that multiple Bone Spirits may exhaust him/her, preventing escape. This is less likely for a melee hero, given their ideal Vitality scores at this point in their journey to stop the Prime Evils.
In Diablo Immortal, Lethes and Manoruk can cast Bone Spirits. Beledwe and Apothrus have a similar skill where they summons 4 spectral demon skulls around themselves which spew fire as they revolve around the caster. The skill ends with the skulls traveling a short distance away then rotate for some seconds as they continue to spew fire.
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Damaging Skills
Fire — Embers • Eruption • Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Grenade • Hydra • Incinerate • Incineration Nova • Inferno • Meteor • Minefield
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Lightning Storm • Red Lightning Hose • Shocking Hit • Spark Defense • Thunderbolt
Physical — Bite • Blast Wave • Blow Dart • Charge (Berserk Charge) • Cleave • Corpse Cannon • Destructive Strike • Divebomb • Grab • Ground Spikes • Ground Tentacle • Leap • Javelin • Leech-life Ball • Pummel •Quake • Quill Dart • Slam • Snatch • Spine Dart • Strike • Swipe • Sweep • Whirlwind
Magic — Beam • Blade Beam • Blast • Bomb • Bone Spirit • Hellish Projectile • Nova • Tide • Tornado • Torrent • Unholy Bolt
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun • Vortex
Spawning — Bone Prison • Festering Appendages • Lay Egg • Minefield • Mystifying Growth • Revive • Summon Minion • Totem
Self-effect — Bone Armor • Burrow • Effigy • Fly • Frenzy • Heal • Shell • Teleport • Vile Effigy