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Bone Spirit
Summons a spirit to track and damage a target
Class Necromancer
Skill Tree Poison and Bone Spells
Level 30
Prerequisites Teeth, Corpse Explosion, Bone Spear
Damage Type Magical
Mana Cost 12
Other Stats
Synergies Teeth, Bone Wall, Bone Spear, Bone Prison
Bone Spirit
Teeth: +15% Magic damage per level
Bone Spear: +7% Magic damage per level
  • Receives synergy from :
Teeth: +6% Magic damage per level
Bone Wall: +6% Magic damage per level
Bone Spear: +6% Magic damage per level
Bone Prison: +6% Magic damage per level

Usage

Bone Spirit is the final skill the Necromancer gains from the Poison & Bone skill tree.

It considered to be one of the best skills for Necromancers to use and is rivaled in popularity by Bone Spear. The difference between these two bone spells is that Bone Spirit costs twice the amount of mana as Bone Spear but deals about twice the damage as well. Another trade-off is that Bone Spirit can not attack multiple enemies as Bone Spear can, but gains an auto-tracking ability and will never miss if it hits the target.

In addition to doing a lot of damage, Bone Spirit follows a target making it easy to aim. You can also fire off several bone spirits at once insuring a target will be destroyed.

Bone Spirit will hit the nearest monster if it is launched with no target. If the monsters are too far away from you, the Bone Spirit will continue on without hitting anything. If you select a target and fire more than one Bone Spirit and the first Bone Spirit kills the Monster, the other Bone Spirits will continue on without hitting anything. So select no monsters if you don't care which monster is hit. Select a monster if you want the Bone Spirit to hit them specifically but be warned additional shots after they die will be wasted.

History

This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17
Damage 22-33 40-52 58-71 76-90 94-109 112-128 129-147 147-166 166-187 185-207 204-227


Level 12 13 14 15 16 17 18 19 20
Mana Cost 17.5 18 18.5 19 19.5 20 20.5 21 21.5
Damage 224-247 243-267 262-287 281-308 300-328 320-349 340-370 360-392 380-413
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