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{{for|the original spell|Bone Spirit (Diablo I)}}
'''Bone Spirit''' is the final skill the [[Necromancer]] gains from the [[Poison & Bone]] skill tree. It considered to be one of the best skills for [[Necromancer]]s to use and is rivaled in popularity by [[Bone Spear]]. The difference between these two bone spells is that '''Bone Spirit''' cost twice the amount of mana as [[Bone Spear]] but deals about twice the damage as well. Another trade off is that '''Bone Spirit''' can't attack multiple enemies as Bone Spear can, but gains an auto-tracking ability and will never miss if it hits the target.
 
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{{for|the [[Diablo III]] {{3|Necromancer}} skill|Bone Spirit (Diablo III)}}{{New Skill Template
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| name = Bone Spirit
 
| icon = Bonespirit.jpg
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| desc = Summons a spirit to track and damage a target.
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| class = Necromancer (Diablo II)
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| skill_tree = [[Poison and Bone Spells]]
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| gen =
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| cd =
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| level_required = {{value|30}}
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| res = Active
 
| prerequisites = [[Teeth]], [[Corpse Explosion]], {{2|Bone Spear}}
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| damage_type = Magic
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| cost = {{value|12}} [[Mana]]
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| other =
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| synergies = [[Teeth]], [[Bone Wall]], {{2|Bone Spear}}, [[Bone Prison]]
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| skill_image = Bone_Spirit.gif
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}}
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'''Bone Spirit''' is a {{2|Necromancer}} skill in ''[[Diablo II]]''.
   
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==Lore==
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''This powerful spell briefly summons the spirit of a vengeful [[revenant]]. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's [[soul]] and carrying it away to the [[Plane of the Dead|plane of the dead]]. This is not a true summoning spell, however, as the [[Necromancer]]s have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath! ''
   
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==Synergies==
[[Image:Bonespirit.jpg]]
 
'''Bone Spirit'''
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*'''Gives synergy to''':
 
:[[Teeth]]: +15% Magic damage per level
 
:{{2|Bone Spear}}: +7% Magic damage per level
 
*'''Receives synergy from''':
 
:[[Teeth]]: +6% Magic damage per level
 
:[[Bone Wall]]: +6% Magic damage per level
 
:{{2|Bone Spear}}: +6% Magic damage per level
 
:[[Bone Prison]]: +6% Magic damage per level
   
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===Usage===
'''Class:''' [[Necromancer]]
 
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'''Bone Spirit''' is the final skill the [[Necromancer]] gains from the [[Poison & Bone]] skill tree. It casts a homing projectile that deals large amounts of magic damage. Multiple projectiles can be cast in succession, and the spell auto-aims as long as there are monsters present.
   
 
In terms of damage, Bone Spirit is one of the best skills for [[Necromancer]]s to use, and is rivaled in popularity by only {{2|Bone Spear}}. The difference between these two spells is that Bone Spirit costs twice the amount of mana as Bone Spear, but deals about twice the damage as well. Another trade-off is that Bone Spirit cannot attack multiple enemies, but gains an auto-tracking ability and almost never misses its target.
'''Skill Tree:''' [[Poison & Bone]]
 
   
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If multiple Bone Spirits are cast at a target and it dies before all of them hit it, the rest continue on without hitting anything. Selecting nothing while casting, on the other hand, ensures that bone spirits always home in on targets as long as there are targets to attack.
'''Required Level:''' 30
 
   
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===Skill Progression===
'''Prerequisites:''' [[Teeth]], [[Corpse Explosion]], [[Bone Spear]]
 
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{| class="dwtable"
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!scope="row"|Level
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!1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11
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|-
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!scope="row"|Mana Cost
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| 12 ||12.5 ||13 ||13.5 ||14 ||14.5 ||15 ||15.5 ||16 ||16.5 ||17
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|-
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!scope="row"|Damage
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| 22–33 ||40–52 ||58–71 ||76–90 ||94–109 ||112–128 ||129–147 ||147–166 ||166–187 ||185–207 ||204–227
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|}
   
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{| class="dwtable"
'''Effect:''' ''Summons a spirit that can track its target, or find one and hunt it down.''
 
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!scope="row"|Level
 
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!12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20
'''Damage Type:''' Magical
 
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|-
 
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!scope="row"|Mana Cost
'''Synergy:'''
 
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| 17.5 ||18 ||18.5 ||19 ||19.5 ||20 ||20.5 ||21 ||21.5
Receives Synergy from:
 
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|-
[[Teeth]]: +6% Magic damage per level
 
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!scope="row"|Damage
[[Bone Wall]]: +6% Magic damage per level
 
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| 224–247 ||243–267 ||262–287 ||281–308 ||300–328 ||320–349 ||340–370 ||360–392 ||380–413
[[Bone Spear]]: +6% Magic damage per level
 
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|}
[[Bone Prison]]: +6% Magic damage per level
 
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{{Poison and Bone Spells}}
 
 
[[Category:Necromancer Skills]]
Gives Synergy to:
 
[[Teeth]]: +15% Magic damage per level
 
[[Bone Spear]]: +7% Magic damage per level
 
 
'''Notes:'''
 
*'''Bone Spirit''' can also be used by [[Oblivion Knight]]s and [[Nihlathak]].
 
 
{{Necromancer Skills}}
 
 
[[Category:Skills]]
 
[[Category:Necromancer]]
 

Revision as of 08:10, 8 May 2017

For the original spell, see Bone Spirit (Diablo I).
Bone Spirit
Bonespirit

Class: Necromancer (Diablo II)
Required Level: 30
Skill Tree: Poison and Bone Spells
Requires: Teeth, Corpse Explosion, Bone Spear
Active
Cost: 12 Mana

Summons a spirit to track and damage a target.

Damage Type: Magic
Synergies: Teeth, Bone Wall, Bone Spear, Bone Prison
Bone Spirit

Bone Spirit is a Necromancer skill in Diablo II.

Lore

This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!

Synergies

  • Gives synergy to:
Teeth: +15% Magic damage per level
Bone Spear: +7% Magic damage per level
  • Receives synergy from:
Teeth: +6% Magic damage per level
Bone Wall: +6% Magic damage per level
Bone Spear: +6% Magic damage per level
Bone Prison: +6% Magic damage per level

Usage

Bone Spirit is the final skill the Necromancer gains from the Poison & Bone skill tree. It casts a homing projectile that deals large amounts of magic damage. Multiple projectiles can be cast in succession, and the spell auto-aims as long as there are monsters present.

In terms of damage, Bone Spirit is one of the best skills for Necromancers to use, and is rivaled in popularity by only Bone Spear. The difference between these two spells is that Bone Spirit costs twice the amount of mana as Bone Spear, but deals about twice the damage as well. Another trade-off is that Bone Spirit cannot attack multiple enemies, but gains an auto-tracking ability and almost never misses its target.

If multiple Bone Spirits are cast at a target and it dies before all of them hit it, the rest continue on without hitting anything. Selecting nothing while casting, on the other hand, ensures that bone spirits always home in on targets as long as there are targets to attack.

Skill Progression

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17
Damage 22–33 40–52 58–71 76–90 94–109 112–128 129–147 147–166 166–187 185–207 204–227
Level 12 13 14 15 16 17 18 19 20
Mana Cost 17.5 18 18.5 19 19.5 20 20.5 21 21.5
Damage 224–247 243–267 262–287 281–308 300–328 320–349 340–370 360–392 380–413