For the skill from Diablo III, see Bone Spikes.
Bone Spikes Class: Necromancer (Diablo Immortal) Required Level: 8 Skill Category: Charge, Control ' Cooldown: 12 seconds Summon bone spikes that erupt from the ground, stunning enemies for 2 seconds and dealing damage. Charging longer increases range, and damage. Damage Type: Physical |
Bone Spikes is a Necromancer skill in Diablo Immortal.
Modifications[]
- Forceful Spikes: Bone Spikes no longer charges up and instead immediately summons three forward-moving spikes that knock enemies into the air. Increases Bone Spikes' maximum charges to 2. It is unlocked by equipping the Legendary helm No-Mouth Face.
- Pulsating Spikes: Bone Spikes now creates pulsating bone spikes in a targeted location that continually damages enemies in the area. It is unlocked by equipping the Legendary helm The Maloccluse.
- Rupturing Spikes: Bone Spikes now causes immediate damage and causes enemies to Bleed for additional damage over 3 seconds, but no longer Stuns enemies. This bleed can stack. Maximum 3 charges. Bone Spikes Damage Increased by 18.0%. It is unlocked by equipping the Legendary helm Hideous Dawning.
Gallery[]
Primary Attacks
Bone Spear • Soulfire
Ultimate Abilities
Dread Skullscythe • Hungering Soulfire
Skills
Bone Armor • Bone Spikes • Bone Spirits •Bone Wall • Borrowed Time • Command Golem • Command Skeletons • Corpse Explosion • Corpse Lance • Dark Curse • Grim Scythe • Skeletal Mage • Wraith Form