Bone Spikes![]() Class: Necromancer (Diablo III) Required Level: 1 Skill Category: Primary Active Generate: 24 Essence Summon bone spikes from the ground dealing 150% damage. Damage Type: Physical ![]() |
Bone Spikes is a Primary Necromancer skill in Diablo III.
In-game[]
When cast, creates a 8 yards radius circle of bone spikes at the designated location. Enemies within it suffer Physical damage.
Note that Essence is only generated if Bone Spikes actually deal damage.
Runes[]
- Sudden Impact: Bone spikes also stun enemies for 1 second on hit.
- Bone Pillars: Instead of the circle, instantly strikes the target and up to two nearby enemies with large bone pillars for 225% damage as Poison each. No longer deals area damage.
- Frost Spikes: Damage type changes to Cold, and also leaves a frost patch that reduces the movement speed of affected foes by 60% for 2 seconds.
- Path of Bones: Instead of the circle, unleashes a fast-moving 5 yards wide line of spikes that deals 100% damage as Physical as it travels forward, but damage is increased by up to 100% with distance (farther enemies take more damage). No longer deals damage over time.
- Blood Spikes: All enemies hit will also bleed for 50% damage as Physical over 2 seconds and heal the Necromancer for 0.5% of total Life over the duration. Both effects stack from multiple applications.
Non-rune enhancements[]
- Depth Diggers (Legendary Pants): damage increases by 80-100%.
- Reilena's Shadowhook (Legendary Two-Handed Scythe): Bone Spikes generate additional 2-5 Essence for each enemy hit, and passively grants 0.5% increased damage for every point of maximum Essence the Necromancer has.
- Bryner's Journey (Legendary Boots): Bone Spikes have a 20-30% chance to cast a Bone Nova at the target location.
- Trag'Oul's Avatar Set (Set Bonus for 4 items): while at full Life, healing from Blood Spikes is added to maximum Life for 45 seconds, up to 100% additional Life.
- Trag'Oul's Avatar Set (Set Bonus for 6 items): Blood Spikes healing is increased by 100%.
- Simplicity's Strength (Legendary Gem): increases damage by 25% (+0.5% per rank) and heals the character for 4% of maximum Life per hit (rank 25 bonus).
- Boyarsky's Chip (Legendary Gem): Taunts the first enemy hit for 2 seconds (rank 25 bonus).
Passives[]
- Swift Harvesting: increases attack speed by 15%.
- Bone Prison: grants a 30% chance to trap all enemies hit in a Bone Prison, immobilizing them for 3 seconds.
- Serration: deal 1% increased damage for every 1.5 yards between the Necromancer and the target (up to 20% at 30 or more yards).
Primary Skills
Bone Spikes • Grim Scythe • Siphon Blood
Secondary Skills
Bone Spear • Skeletal Mage • Death Nova
Blood and Bone
Bone Armor • Bone Spirit • Blood Rush • Simulacrum
Reanimation
Command Skeletons • Command Golem • Army of the Dead • Land of the Dead
Curses
Decrepify • Leech • Frailty
Corpses
Corpse Explosion • Corpse Lance • Devour • Revive
Passives
Fueled by Death • Life from Death • Stand Alone • Bone Prison • Commander of the Risen Dead • Swift Harvesting • Extended Servitude • Rigor Mortis • Overwhelming Essence • Dark Reaping • Spreading Malediction • Eternal Torment • Final Service • Grisly Tribute • Draw Life • Serration • Aberrant Animator • Blood for Blood • Blood is Power • Rathma's Shield