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Bone Armor Class: Necromancer (Diablo III) Skill Category: Blood and Bone Active Cost: 10 Essence Cooldown: 10 seconds Rip bones from nearby enemies, dealing 125% damage as Physical, and create armor that reduces damage taken by 3% per enemy hit, up to a maximum of 10 enemies. Bone Armor lasts 60 seconds. Damage Type: Physical |
Bone Armor is a Blood and Bone Necromancer skill in Diablo III. Unlike the original Bone Armor, it does not provide Absorption, instead behaving much like Soul Harvest.
In-game
When activated, damages nearby enemies (20 yards radius) and, for each target, applies a stack of protection to the Necromancer, reducing all damage taken. Newer stacks do not replace the old ones and are instead added to them, to a maximum of 10, refreshing the duration with each new stack.
Visually, the Necromancer will be encased in a layer of bones, obscuring all the normal armor.
Runes
- Dislocation: Damage type changes to Poison and enemies hit are also stunned for 2 seconds.
- Thy Flesh Sustained: Bone Armor will also cost 20% of maximum Life to cast, but in return, each stack increases Life per Second by 10%.
- Harvest of Anguish: Damage type changes to Cold and Bone Armor also increases movement speed by 1% per stack.
- Vengeful Armaments: Increases damage to 145% as Physical.
- Limited Immunity: reduces duration to 5 seconds, but activating Bone Armor also makes the Necromancer immune to all damage and Crowd Control (and frees from any) for 5 seconds. Cooldown will not start until this immunity wears off, normally allowing this skill to be used every 15 seconds.
Non-rune enhancements
- Scythe of the Cycle: Secondary skills (Death Nova, Bone Spear and Skeletal Mage) deal 250-300% additional damage while Bone Armor is active but each cast reduces the remaining duration of Bone Armor by 3 seconds.
- Wisdom of Kalan: increases the maximum number of Bone Armor stacks by 5.
Passives
- Blood for Blood: removes the Life cost of Thy Flesh Sustained rune when picking up a Health Globe, storing up to 3 charges.
- Blood is Power: every 100% of maximum Life drained by the Thy Flesh Sustained rune will reduce all remaining cooldowns by 20%.
- Rathma's Shield: for 4 seconds after casting Land of the Dead, Army of the Dead or Simulacrum, Thy Flesh Sustained rune will drain no Life on cast.
Trivia
- "Thy Flesh Sustained" may be an inverse reference to Proverbs 5:11 ("And thou mourn at the last, when thy flesh and thy body are consumed.")
Primary Skills
Bone Spikes • Grim Scythe • Siphon Blood
Secondary Skills
Bone Spear • Skeletal Mage • Death Nova
Blood and Bone
Bone Armor • Bone Spirit • Blood Rush • Simulacrum
Reanimation
Command Skeletons • Command Golem • Army of the Dead • Land of the Dead
Curses
Decrepify • Leech • Frailty
Corpses
Corpse Explosion • Corpse Lance • Devour • Revive
Passives
Fueled by Death • Life from Death • Stand Alone • Bone Prison • Commander of the Risen Dead • Swift Harvesting • Extended Servitude • Rigor Mortis • Overwhelming Essence • Dark Reaping • Spreading Malediction • Eternal Torment • Final Service • Grisly Tribute • Draw Life • Serration • Aberrant Animator • Blood for Blood • Blood is Power • Rathma's Shield