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===Passives=== |
===Passives=== |
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*'''[[Blood for Blood]]''': removes the Life cost of Thy Flesh Sustained rune when picking up a [[Health Globe]], storing up to 3 charges. |
*'''[[Blood for Blood]]''': removes the Life cost of Thy Flesh Sustained rune when picking up a [[Health Globe]], storing up to 3 charges. |
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+ | *'''[[Blood is Power]]''': every 5% of maximum Life drained by the Thy Flesh Sustained rune will reduce all remaining [[cooldown]]s by 1%. |
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+ | *'''[[Rathma's Shield]]''': for 4 seconds after casting [[Land of the Dead]], [[Army of the Dead]] or [[Simulacrum]], Thy Flesh Sustained rune will drain no Life on cast. |
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==Trivia== |
==Trivia== |
Revision as of 17:25, 3 May 2017
This page contains future content This article contains information that has not yet been released. The subject matter may not be accurate and/or may change before release. |
Bone Armor Class: Necromancer (Diablo III) Skill Category: Blood and Bone Active Cost: 10 Essence Cooldown: 10 seconds Rip bones from nearby enemies, dealing 125% damage as Physical, and create armor that reduces damage taken by 3% per enemy hit, up to a maximum of 10 enemies. Bone Armor lasts 60 seconds. Damage Type: Physical |
Bone Armor is a Blood and Bone Necromancer skill in Diablo III. Unlike the original Bone Armor, it does not provide Absorption, instead behaving much like Soul Harvest.
In-game
When activated, damages nearby enemies (20 yards radius) and, for each target, applies a stack of protection to the Necromancer, reducing all damage taken. Newer stacks do not replace the old ones and are instead added to them, to a maximum of 10.
Visually, the Necromancer will be encased in a layer of bones, obscuring all the normal armor.
Runes
- Dislocation: Enemies hit are also stunned for 2 seconds.
- Thy Flesh Sustained: Bone Armor will also cost 20% of maximum Life to cast, but in return, each stack increases Life per Second by 10%.
- Reap of Anguish: Bone Armor also increases movement speed by 1% per stack.
- Vengeful Armaments: Damage dealt to affected enemies is increased by 15% while Bone Armor lasts.
Passives
- Blood for Blood: removes the Life cost of Thy Flesh Sustained rune when picking up a Health Globe, storing up to 3 charges.
- Blood is Power: every 5% of maximum Life drained by the Thy Flesh Sustained rune will reduce all remaining cooldowns by 1%.
- Rathma's Shield: for 4 seconds after casting Land of the Dead, Army of the Dead or Simulacrum, Thy Flesh Sustained rune will drain no Life on cast.
Trivia
- "Thy Flesh Sustained" may be an inverse reference to Proverbs 5:11 ("And thou mourn at the last, when thy flesh and thy body are consumed.")
Primary Skills
Bone Spikes • Grim Scythe • Siphon Blood
Secondary Skills
Bone Spear • Skeletal Mage • Death Nova
Blood and Bone
Bone Armor • Bone Spirit • Blood Rush • Simulacrum
Reanimation
Command Skeletons • Command Golem • Army of the Dead • Land of the Dead
Curses
Decrepify • Leech • Frailty
Corpses
Corpse Explosion • Corpse Lance • Devour • Revive
Passives
Fueled by Death • Life from Death • Stand Alone • Bone Prison • Commander of the Risen Dead • Swift Harvesting • Extended Servitude • Rigor Mortis • Overwhelming Essence • Dark Reaping • Spreading Malediction • Eternal Torment • Final Service • Grisly Tribute • Draw Life • Serration • Aberrant Animator • Blood for Blood • Blood is Power • Rathma's Shield