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Blood Ritual Active Cost: 10 Life Sacrifices Life to regain Mana. Damage Type: Physical |
Blood Ritual was a spell in demo version of Diablo I. In the released game, it was cut.
General Information[]
Blood Ritual, when cast, would drain 10 Life from the character (bypassing all forms of protection), but instantly refill Mana.
It used the same sound and cast-animation as Healing.
Calculation:
- 10 Life per cast (static)
- Gain Mana: 8 + Spell Level
The spell was cut because, Mana bonus being higher than the health cost, it could be used together with Healing to give a character infinite life and mana when not in combat.
The icon was later reused in Diablo II for the Slow Missiles Amazon Skill.
Class Skills — Identify • Item Repair • Rage • Search • Staff Recharge • Trap Disarm
Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 — Fire Wall • Flash • Lightning • Resurrect • Stone Curse • Telekinesis • Town Portal
Page 3 — Chain Lightning • Elemental • Fireball • Flame Wave • Guardian • Mana Shield • Phasing
Page 4 — Apocalypse • Blood Star • Bone Spirit • Golem • Teleport • Nova
Page 5 — Berserk • Ring of Fire • Immolation • Lightning Wall • Reflect • Search • Warp
Scroll and Staff Only — Infravision • Identify • Jester • Magi • Mana
Cut — Blood Boil • Blood Ritual • Doom Serpents • Etherealize • Invisibility • Mindmace • Sentinel