Blood Ritual Passive 20% of all Mana costs are instead deducted from the Witch Doctor's Life. However, the Witch Doctor will also regenerate 1% of their maximum Life per second to compensate.
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Blood Ritual is a Witch Doctor passive skill, unlocked at level 20.
In-game[]
This is one of the few methods of actually taking damage that ignores all forms of damage reduction; one could think of this as a reversed Mana Shield.
Given the Witch Doctor's massively small Mana pool compared to their Life pool, the damage suffered from casting, especially at higher levels, is, to put it bluntly, pathetic. This effectively turns the skill to a free 20% Mana cost reduction and 1% Life regeneration.
Even if the wounds from casting somehow manage to overpower the Witch Doctor's regeneration, it still cannot cause them to die, leaving them at 1 point of Life.
Primary Skills
Poison Dart • Corpse Spiders • Plague of Toads • Firebomb
Secondary Skills
Grasp of the Dead • Firebats • Haunt • Locust Swarm
Defensive Skills
Summon Zombie Dogs • Horrify • Spirit Walk • Hex
Terror
Soul Harvest • Sacrifice • Mass Confusion
Decay
Zombie Charger • Spirit Barrage • Acid Cloud • Wall of Death • Piranhas
Voodoo
Gargantuan • Big Bad Voodoo • Fetish Army
Passive Skills
Jungle Fortitude • Circle of Life • Spiritual Attunement • Gruesome Feast • Blood Ritual • Bad Medicine
Zombie Handler • Pierce the Veil • Spirit Vessel • Fetish Sycophants • Rush of Essence • Vision Quest
Fierce Loyalty • Grave Injustice • Tribal Rites • Confidence Ritual • Creeping Death • Swampland Attunement • Midnight Feast