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For the unreleased Diablo I spell, see Blood Ritual (Diablo I).
Blood Ritual Blood Ritual
Passive
20% of all Mana costs are instead deducted from the Witch Doctor's Life. However, the Witch Doctor will also regenerate 1% of their maximum Life per second to compensate.


"To give of one's self... Is there any greater gift?" —Final words spoken at the Ritual of Blood

Blood Ritual is a Witch Doctor passive skill, unlocked at level 20.

In-game[]

This is one of the few methods of actually taking damage that ignores all forms of damage reduction; one could think of this as a reversed Mana Shield.

Given the Witch Doctor's massively small Mana pool compared to their Life pool, the damage suffered from casting, especially at higher levels, is, to put it bluntly, pathetic. This effectively turns the skill to a free 20% Mana cost reduction and 1% Life regeneration.

Even if the wounds from casting somehow manage to overpower the Witch Doctor's regeneration, it still cannot cause them to die, leaving them at 1 point of Life.

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