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In ancient times, the Blood Marsh hosted [[Corvus]], a city inhabited by [[nephalem]]. With the dampening of their powers by [[Inarius]]'s tampering with the [[Worldstone]], the city fell into decline. In time, the marsh's secrets were forgotten.<ref name = "Explore"/> |
In ancient times, the Blood Marsh hosted [[Corvus]], a city inhabited by [[nephalem]]. With the dampening of their powers by [[Inarius]]'s tampering with the [[Worldstone]], the city fell into decline. In time, the marsh's secrets were forgotten.<ref name = "Explore"/> |
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− | In [[End of Days|recent times]], the marsh has taken a turn for the worse |
+ | In [[End of Days|recent times]], the marsh has taken a turn for the worse. These effects are demonstrated in changes in the marsh's flora and fauna. The bogans have recently grown more aggressive, defending their territory with increasingly insidious traps and fortifying their hovels with crudely constructed watch towers and palisades. Furthermore, what was once a verdant wetland has quickly evolved into a repugnant quagmire that grows less habitable by the day. Shortly after the defense of [[Bastion's Keep]], rumors began to circulate of a [[Adria|powerful force]] in the area. As the marsh was a hotbed for blood magic, it was feared what this force might be able to [[Flesh Golem|exploit]] this primal power. Further adverse effects were observed due to the coming of [[Malthael]] and the [[Reapers]].<ref name = "Explore"/> |
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Revision as of 22:43, 13 June 2014
The Blood Marsh is an area of fetid swamps[1] outside Westmarch,[2] stretching into the western reaches of Khanduras.[3]
Lore
Life is harsh in the Blood Marsh, and this is represented by the hierarchy of the creatures that live there.[4] It is a massive, swampy stretch of land with many caverns, split by rivers and tributaries often utilized for passage and trade. It is a hotbed of blood magic.[3]
History
In ancient times, the Blood Marsh hosted Corvus, a city inhabited by nephalem. With the dampening of their powers by Inarius's tampering with the Worldstone, the city fell into decline. In time, the marsh's secrets were forgotten.[3]
In recent times, the marsh has taken a turn for the worse. These effects are demonstrated in changes in the marsh's flora and fauna. The bogans have recently grown more aggressive, defending their territory with increasingly insidious traps and fortifying their hovels with crudely constructed watch towers and palisades. Furthermore, what was once a verdant wetland has quickly evolved into a repugnant quagmire that grows less habitable by the day. Shortly after the defense of Bastion's Keep, rumors began to circulate of a powerful force in the area. As the marsh was a hotbed for blood magic, it was feared what this force might be able to exploit this primal power. Further adverse effects were observed due to the coming of Malthael and the Reapers.[3]
In-game
The marsh appears as a zone in Act V of Diablo III.
Monsters
References
- ↑ 2013-11-09, BlizzCon 2013 – Diablo III: Reaper of Souls – FAQ. Blizzplanet, accessed on 2013-12-18
- ↑ 2013-08-25, GamesCom 2013 interview – Josh Mosqueira talks about Diablo III: Reaper of Souls, Return of Pandemonium Fortress & Necromancers. Blizzplanet, accessed on 2013-09-05
- ↑ 3.0 3.1 3.2 3.3 2014-03-06, REAPER OF SOULS™ FIRST LOOK: EXPLORING THE BLOOD MARSH. Blizzplanet, accessed on 2014-06-11
- ↑ 2013-12-01, BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript. Blizzplanet, accessed on 2014-01-05