
A Sorceress under the effect of Blood Mana.
Blood Mana is a curse that is cast by Succubi and Baal. This curse causes damage to you every time you use mana to cast a spell. The damage is equal to the amount of mana that you used up when you cast the spell. This happens even for non-damaging spells, such as Teleport, or Enchant.
This curse is used only when a character's mana exceeds their health. If a character has more health than mana, a curse that greatly decreases their defense is cast instead.
Damaging Skills
Fire — Embers • Eruption • Fire Arrow • Fireball • Fire Bolt • Fire Hit • Firestorm • Fire Wall • Flame Circle • Grenade • Hydra • Incinerate • Incineration Nova • Inferno • Meteor • Minefield
Ice — Arctic Blast • Blizzard • Cold Touch • Fire Hit (Cold) • Freezing Charge • Glacial Spike • Hoarfrost
Poison — Poison Bolt • Poison Breath • Poison Cloud • Poison Spit • Poison Spray • Poison Sting • Poison Strike
Lightning — Lightning • Lightning Arrow • Lightning Globe • Lightning Storm • Red Lightning Hose • Shocking Hit • Spark Defense • Thunderbolt
Physical — Bite • Blast Wave • Blow Dart • Charge (Berserk Charge) • Cleave • Corpse Cannon • Destructive Strike • Divebomb • Grab • Ground Spikes • Ground Tentacle • Leap • Javelin • Leech-life Ball • Pummel •Quake • Quill Dart • Slam • Snatch • Spine Dart • Strike • Swipe • Sweep • Whirlwind
Magic — Beam • Blade Beam • Blast • Bomb • Bone Spirit • Hellish Projectile • Nova • Tide • Tornado • Torrent • Unholy Bolt
Non-damaging Skills
Indirect Attack — Blood Mana • Curses • Mana Rift • Minion Frenzy • Putrify • Spin Web • Stun • Vortex
Spawning — Bone Prison • Festering Appendages • Lay Egg • Minefield • Mystifying Growth • Revive • Summon Minion • Totem
Self-effect — Bone Armor • Burrow • Effigy • Fly • Frenzy • Heal • Shell • Teleport • Vile Effigy