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+ | [[File:Blood Golem.jpg|thumb|A Blood Golem]] |
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− | [[Image:Bloodgolem.jpg]] |
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+ | '''Blood Golems''' are a type of [[Golem]], often summoned by [[Necromancer]]s. |
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− | '''Blood Golem''' |
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+ | ==Lore== |
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⚫ | Utilizing a small quantity of their own [[blood]], a [[Necromancer]] is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength. Tied to the Necromancer through their own blood, the Blood Golem is able to share this stolen life force with his master. Unfortunately, the link flows both ways, and any damage taken by the Golem is also transmitted to the caster.<ref>''[[Diablo II]] Manual''</ref> |
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− | '''Class:''' [[Necromancer]] |
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+ | ==In-game== |
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− | '''Skill Tree:''' [[Summoning Spells]] |
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+ | ===Diablo II=== |
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− | '''Required Level:''' 18 |
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+ | {{Main|Blood Golem (Diablo II)}} |
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+ | [[File:Blood_Golem_D2Res.jpg|thumb|Blood Golem as seen in Diablo II Resurrected]] |
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+ | Blood Golems can be summoned by {{2|Necromancer}}s in ''[[Diablo II]]''. |
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− | '''Prerequisites:''' [[Clay Golem]] → Blood Golem |
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+ | ===Diablo Immortal=== |
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− | '''Effect:''' ''Summons a Golem that is linked to the caster's health.'' |
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+ | {{Main|Blood Golem (Diablo Immortal)}} |
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+ | Blood Golems appear as enemies in ''[[Diablo Immortal]]''. |
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− | '''Damage Type:''' Physical |
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+ | ===Diablo III=== |
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− | '''Hit Points:''' 201 |
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+ | Golems appear in ''[[Diablo III]]'' via the [[Command Golem]] skill. Similar creatures called [[Flesh Golem]]s also appear as [[monster]]s. |
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+ | ==References== |
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− | '''Defense:''' 80 |
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+ | <references/> |
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− | '''Clay Golem Receives Synergies From:''' |
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− | *[[Golem Mastery]] |
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− | *[[Summon Resist]] |
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− | *[[Clay Golem]]: +20 Attack Rating Per Level |
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− | *[[Iron Golem]]: +35 Defense Per Level |
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− | *[[Fire Golem]]: +6% Damage Per Level |
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⚫ | Utilizing a small quantity of |
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− | The Blood Golem steals the listed percentage of the current hit points of the target. For example, Level 1 Blood Golem (steals 86%), attacking a 500 Hit Point monster would steal 430 Hit Points. As monster Hit Points go up on higher difficulty levels, and as more people join a game, the Blood Golem steals more life. |
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− | Hit Points stolen by the Blood Golem are not subtracted from the target. |
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− | The Golem gains 70% of the health it steals while the player gains 30%. If the current life + stolen life > maximum life of the Blood Golem, the Hit Point overflow goes to the [[Necromancer]]. If the current life + stolen life > maximum life of the Necromancer, the Hit Point overflow returns to the Golem up to the maximum life for each target. |
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− | Necromancers can't be killed by a Blood Golem taking too much damage, however, your health may be lowered to a point where other monsters may easily kill you. |
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− | When a Blood Golem is hit when the [[Necromancer]] has [[Bone Armor]] on, damage is directly taken from health skipping [[Bone Armor]]. |
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Latest revision as of 11:51, 10 October 2023
Blood Golems are a type of Golem, often summoned by Necromancers.
Lore
Utilizing a small quantity of their own blood, a Necromancer is able to give life to a creature neither living nor dead, yet formed of human tissue. This homunculus gains nourishment from the fresh blood of its slain enemies, from which it replenishes its strength. Tied to the Necromancer through their own blood, the Blood Golem is able to share this stolen life force with his master. Unfortunately, the link flows both ways, and any damage taken by the Golem is also transmitted to the caster.[1]
In-game
Diablo II
Blood Golems can be summoned by Necromancers in Diablo II.
Diablo Immortal
Blood Golems appear as enemies in Diablo Immortal.
Diablo III
Golems appear in Diablo III via the Command Golem skill. Similar creatures called Flesh Golems also appear as monsters.