This page contains obsolete content This article contains information that is no longer relevant to gameplay. |
Blood Boil Active Cost: 18 Mana (-2 per Spell Level) Kills the victim by boiling their blood from within, but returns part of the damage inflicted upon the caster. Damage Type: Physical |
Blood Boil was a spell in demo version of Diablo I. In the released game, it was cut.
General Information[]
Blood Boil would inflict 100% of the target's current Life in damage, but only in close combat (changed to ranged cast later). The mechanic was later reused for Bone Spirit. In return, it would also drain the character's Life, as a percentage of the amount drained from the victim.
Damage Calculation:
- Character Life Drain: (100% - (12,5% x Spell Level)) of the damage inflicted
Past spell level 8, it would actually heal the hero, even beyond maximum Life. Ironically, that would result in immediate game crash.
Presumably this spell would not work on Undead.
The icon was later reused in Hellfire for the Rage Skill.
Class Skills — Identify • Item Repair • Rage • Search • Staff Recharge • Trap Disarm
Page 1 — Firebolt • Charged Bolt • Healing • Heal Other • Holy Bolt • Inferno
Page 2 — Fire Wall • Flash • Lightning • Resurrect • Stone Curse • Telekinesis • Town Portal
Page 3 — Chain Lightning • Elemental • Fireball • Flame Wave • Guardian • Mana Shield • Phasing
Page 4 — Apocalypse • Blood Star • Bone Spirit • Golem • Teleport • Nova
Page 5 — Berserk • Ring of Fire • Immolation • Lightning Wall • Reflect • Search • Warp
Scroll and Staff Only — Infravision • Identify • Jester • Magi • Mana
Cut — Blood Boil • Blood Ritual • Doom Serpents • Etherealize • Invisibility • Mindmace • Sentinel