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Ishi Clarke (talk | contribs) (Guaranteed to be Rare in vanilla. Also, you could hire Iron Wolves upon arrival, she offers one free of charge.) |
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==Walkthrough== |
==Walkthrough== |
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[[Image:Blade religion.jpg|right]] |
[[Image:Blade religion.jpg|right]] |
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− | The Blade is located in the [[Flayer Jungle]], hidden within a village. Sometimes, [[The Gidbinn]] can be found near the entrance to the [[Flayer Dungeon]]. It is placed in a small altar-like construct. When players attempt ot retrieve it, the altar will erupt in flames. A [[Unique Monsters|Unique]] [[Fetish|Flayer]] will spawn. Killing it yields the Gidbinn. Return it to [[Ormus]] to complete the quest. Talking to [[Asheara]] prompts her to offer the player the service of |
+ | The Blade is located in the [[Flayer Jungle]], hidden within a village. Sometimes, [[The Gidbinn]] can be found near the entrance to the [[Flayer Dungeon]]. It is placed in a small altar-like construct. When players attempt ot retrieve it, the altar will erupt in flames. A [[Unique Monsters|Unique]] [[Fetish|Flayer]] will spawn. Killing it yields the Gidbinn. Return it to [[Ormus]] to complete the quest. Talking to [[Asheara]] prompts her to offer the player the service of an [[Iron Wolf]] free of charge; talk to Ormus to receive a Rare ring as a reward. |
[[File:Gidbinn.jpg|left|thumb|260px|The location of The Gidbinn]] |
[[File:Gidbinn.jpg|left|thumb|260px|The location of The Gidbinn]] |
Revision as of 18:06, 9 November 2013
"The Gidbinn is an enchanted dagger - a religious artifact greatly valued by the Old Religion, Skatsim." -Alkor
Blade of the Old Religion is the second quest of Act III. It's initiated after the player completes The Golden Bird and talks to Hratli.
Background
When Mephisto's Hatred spread across the countryside and corrupted the capital city of Kurast, the few uncorrupted survivors fled to the Kurast Docks. In order to protect the dockside from the forces of Evil, the sorcerer-smith Hratli created a magical warding spell that would hold the forces of evil at bay. However, the warding spell seemed to gradually lose its power. Only one ancient artifact had the power to reinforce the spell: The Gidbinn, an ancient blade from the old Skatsimi religion. Sadly, the Blade was lost when the corrupt Zakarum took over the country. The Blade is to be found if the denizens of the Kurast Docks hope to survive.
Walkthrough
The Blade is located in the Flayer Jungle, hidden within a village. Sometimes, The Gidbinn can be found near the entrance to the Flayer Dungeon. It is placed in a small altar-like construct. When players attempt ot retrieve it, the altar will erupt in flames. A Unique Flayer will spawn. Killing it yields the Gidbinn. Return it to Ormus to complete the quest. Talking to Asheara prompts her to offer the player the service of an Iron Wolf free of charge; talk to Ormus to receive a Rare ring as a reward.
Diablo II and Lord of Destruction quests |
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Diablo II quests |
Act I — Den of Evil • Sisters' Burial Grounds •
Search for Cain • The Forgotten Tower • Tools of the Trade • Sisters to the Slaughter |
Diablo II: Lord of Destruction quests |
Act V — Siege on Harrogath • Rescue on Mount Arreat • Prison of Ice • Betrayal of Harrogath • Rite of Passage • Eve of Destruction |