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Blade Fury
Fires a blade swiftly at an enemy.
Class Assassin
Skill Tree Traps
Level 18
Prerequisites Fire Blast, Blade Sentinel, Wake of Fire
Damage Type Physical
Mana Cost 3
Other Stats
Synergies None

Blade Fury is an Assassin Skill in Diablo II.

  • Active Effect: Fires a single blade an an enemy. The low mana cost allows the spell to be spammed near endlessly.
  • Required Level: 18
  • Prerequisites: Fire Blast, Blade Sentinel, Wake of Fire
  • Gives synergy to: None
  • Receives synergy from: None

Usage

This "trap" is very different from most other skills in the tab. Instead of setting up some sort of automatically-firing turret device, this skill causes the Assassin to actively damage enemies by throwing blades. This skill is also a weapon-based attack, receiving 3/4 the damage of the assassin's wielded weapon (3/8 if the weapon is two-handed) as well as almost any on-hit attributes other than Chance to Cast on Attack.

Blade Fury does not use up durability from the Assassin's weapon, so using an ethereal weapon will result in more damage with no drawbacks. It also has a fixed rate of fire, thus works better with Fade than Burst of Speed. Blade of Fury does rely on attack rating, but it does not provide any AR bonus, so be sure that the assassin has enough attack rating for her blades to actually hit.

The damage listed on the skill is treated as +min/max damage that ignores the 3/4 (or 3/8) penalty, rather than added straight onto the final damage like the character screen implies, so it does receive bonus from STR, DEX and off-weapon Enhanced Damage. The "Damage +x" mod on Grief Rune Word and some other weapons do not work with Blade Fury. If the assassins is wielding a claw, Claw Mastery's damage and critical bonus is applied, but attack rating bonus is not. (Many of these are not correctly displayed on the character screen, so beware.)

As an 1-point wonder, the assassin can utilize this skill along with a weapon that has good Crushing Blow to dispatch adversaries that she is unwilling to get close (perhaps against something like an Extra Strong Cursed Lightning Enchanted unique boss). It is also possible to make an entire character around this skill, which would focus on off-weapon Enhanced Damage from auras and equipments to effectively boost damage.

History

Using this skill, the Assassin throws several small blades, shredding her enemies with a barrage of metal.

Skill Progression

Minimum Mana to Cast: 3
+3/4 Weapon Damage

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Per Blade 1 1.1 1.2 1.3 1.5 1.6 1.7 1.8 2 2.1 2.2
Damage Per Blade 8-10 11-13 14-16 17-19 20-22 23-25 26-28 29-31 34-36 39-41 44-46


Level 12 13 14 15 16 17 18 19 20 25
Mana Per Blade 2.3 2.5 2.6 2.7 2.8 3 3.1 3.2 3.3 4
Damage Per Blade 49-51 54-56 59-61 64-66 69-71 77-79 85-87 93-95 101-103 141-143
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