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{{Quote|[[Diablo|You]] thought you were so clever, that you had outwitted [[Evils|us all]]. One by one, our brethren fell into [[Black Soulstone|your trap]], but not me. I defy you! I now know the Black Soulstone is the key, and it shall be mine. Soon, my armies shall pour forth from the [[Mount Arreat|Shattered Mountain]], ravaging this world and all hope of resistance. My minions will find the stone, wherever you choose to hide it. Then, at long last, Azmodan shall reign as [[Prime Evil]]!|Azmodan's declaration|Act III (Diablo III)}} |
{{Quote|[[Diablo|You]] thought you were so clever, that you had outwitted [[Evils|us all]]. One by one, our brethren fell into [[Black Soulstone|your trap]], but not me. I defy you! I now know the Black Soulstone is the key, and it shall be mine. Soon, my armies shall pour forth from the [[Mount Arreat|Shattered Mountain]], ravaging this world and all hope of resistance. My minions will find the stone, wherever you choose to hide it. Then, at long last, Azmodan shall reign as [[Prime Evil]]!|Azmodan's declaration|Act III (Diablo III)}} |
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[[File:Battlements.jpg|thumb|The beginning of the siege]] |
[[File:Battlements.jpg|thumb|The beginning of the siege]] |
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− | In [[timeline#1285|1285]], the fortress's impregnability was put to the test |
+ | In [[timeline#1285|1285]], the fortress's impregnability was put to the test as [[Azmodan]] and his [[Army of Sin]] moved south from the [[Arreat Crater]],<ref name = "D3A3">''[[Diablo III]]'', ''[[Act III (Diablo III)|Act III]]''</ref> the crater itself serving as staging grounds.<ref name = "D3Art"/> The demons' assault was relentless, they seemed without number, and kept up their attack through both night and day. Morale among the besieged defenders dwindled.<ref>''[[Diablo III]]'', ''[[Battlefield Reports]]''</ref> At some point, a request for reinforcements was made.<ref name = "D3A3"/> |
On the ninth day of the siege, Commander [[Calderos]] decided that a "righteous show of force" was what was needed to send Azmodan's army into retreat, and intended to lead a charge from the fortifications the following day.<ref>''[[Diablo III]]'', ''[[Journal of Hansan Haile, Captain]]''</ref> It was a tactic that did not work and the assault continued.<ref name = "D3A3"/> |
On the ninth day of the siege, Commander [[Calderos]] decided that a "righteous show of force" was what was needed to send Azmodan's army into retreat, and intended to lead a charge from the fortifications the following day.<ref>''[[Diablo III]]'', ''[[Journal of Hansan Haile, Captain]]''</ref> It was a tactic that did not work and the assault continued.<ref name = "D3A3"/> |
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[[File:Siege of Bastion's Keep.jpg|thumb|The demons reach the walls]] |
[[File:Siege of Bastion's Keep.jpg|thumb|The demons reach the walls]] |
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− | The Nephalem made their way across the keep's [[Skycrown Battlements|battlements]] successfully lighting the signal fires even as demons spilled over the walls. The Nephalem met with [[Sergeant Dalen]], who informed the hero(es) that the catapults could break Azmodan's lines, but couldn't be raised due to the presence of demons on the walls. Afterwards, the Nephalem, with the aid of the keep's soldiers, was able to raise the fortress's catapults into position. With that done, projectiles rained down upon Azmodan's army. |
+ | The Nephalem made their way across the keep's [[Skycrown Battlements|battlements]] successfully lighting the signal fires even as demons spilled over the walls. The Nephalem met with [[Sergeant Dalen]], who informed the hero(es) that the catapults could break Azmodan's lines, but couldn't be raised due to the presence of demons on the walls. Afterwards, the Nephalem, with the aid of the keep's soldiers, was able to raise the fortress's catapults into position. With that done, projectiles rained down upon Azmodan's army. |
Azmodan mocked the Nephalem, revealing that while the catapults were being raised, his forces had breached the keep in its lower levels. To make matters worse, a [[Messenger Martyns|messenger]] arrived from [[Westmarch (City)|Westmarch]], informing Tyrael that [[King Justinian V|King Justinian]] would not send reinforcements to fight "imaginary demon lords." Tyrael bitterly commented that the king might believe when his kingdom was burnt to ashes around him. |
Azmodan mocked the Nephalem, revealing that while the catapults were being raised, his forces had breached the keep in its lower levels. To make matters worse, a [[Messenger Martyns|messenger]] arrived from [[Westmarch (City)|Westmarch]], informing Tyrael that [[King Justinian V|King Justinian]] would not send reinforcements to fight "imaginary demon lords." Tyrael bitterly commented that the king might believe when his kingdom was burnt to ashes around him. |
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*[[The Armory|Armory]] |
*[[The Armory|Armory]] |
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− | *[[The Arreat Gate|Arreat Gate]] |
+ | *[[The Arreat Gate|Arreat Gate]] |
*[[Bastion's Keep Stronghold|Stronghold]] (main hub) |
*[[Bastion's Keep Stronghold|Stronghold]] (main hub) |
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*[[The Keep Depths|Keep Depths]] |
*[[The Keep Depths|Keep Depths]] |
Revision as of 16:04, 9 June 2014
Bastion's Keep is a fortress located in the Dreadlands.
History
Early History
The fortress was constructed by King Korsikk of Westmarch in order to pen the "Barbarian threat" to the north. After years of military disasters, the frustrated king led a large army out of the fortress and into the north to conquer the Barbarians once and for all. None of them returned.[1] Since that time, Bastion's Keep has remained as a bulwark between the violent tribes of the north and the lands of the south. The soldiers who manned its walls remained ready to confront any foe, human or otherwise, who might besiege them.[2]
The walls of the keep were damaged from the explosion that stemmed from the destruction of the Worldstone. Even two decades later, the damage had yet to be repaired.[3]
The Siege of Bastion's Keep
- Azmodan's declaration(src)
In 1285, the fortress's impregnability was put to the test as Azmodan and his Army of Sin moved south from the Arreat Crater,[3] the crater itself serving as staging grounds.[4] The demons' assault was relentless, they seemed without number, and kept up their attack through both night and day. Morale among the besieged defenders dwindled.[5] At some point, a request for reinforcements was made.[3]
On the ninth day of the siege, Commander Calderos decided that a "righteous show of force" was what was needed to send Azmodan's army into retreat, and intended to lead a charge from the fortifications the following day.[6] It was a tactic that did not work and the assault continued.[3]
Defeat neared. Bastion's Keep was close to falling, and Azmodan's minions knew it, as many demons paused in their assault to feast upon the flesh and blood of their mortal foes. Azmodan called an end to their indulgence and ordered a final assault, wanting the keep to fall before the next dawn.[7] By the time Tyrael and his allies arrived (having previously imprisoned Belial in the Black Soulstone), its soldiers were scattered,[3] and Azmodan was throwing everything he had against the keep. Legions of demons crashed against the walls, sending tremors through the bones of the fortress,[8] and fiery projectiles rained down against the walls. That the damage from twenty years ago had yet to be repaired didn't help matters. Tyrael, taking command of the keep's defenders, ordered the Nephalem to light the keep's signal fires, which served to boost the defenders' morale[3] Azmodan was aware of the Nephalem's presence, but kept up the attack nonetheless.[7]
The Nephalem made their way across the keep's battlements successfully lighting the signal fires even as demons spilled over the walls. The Nephalem met with Sergeant Dalen, who informed the hero(es) that the catapults could break Azmodan's lines, but couldn't be raised due to the presence of demons on the walls. Afterwards, the Nephalem, with the aid of the keep's soldiers, was able to raise the fortress's catapults into position. With that done, projectiles rained down upon Azmodan's army.
Azmodan mocked the Nephalem, revealing that while the catapults were being raised, his forces had breached the keep in its lower levels. To make matters worse, a messenger arrived from Westmarch, informing Tyrael that King Justinian would not send reinforcements to fight "imaginary demon lords." Tyrael bitterly commented that the king might believe when his kingdom was burnt to ashes around him.
The Nephalem proceeded to deal with the new threat, even killing Ghom, one of Azmodan's Sin Lieutenants.[3]
In-game
Starting in Act III of Diablo III, the Bastion's Keep Stronghold is a playable area, serving as the town and NPC hub for Act III and Act IV.
The fortress is under attack by Azmodan, the Lord of Sin's demonic army. The Lord of Sin attacks the fortress without mercy, killing hundreds of soldiers and bombarding its walls with his demonic war machines. He also sends one of his commanders, Ghom, to destroy the walls and attack from the inside. The Lord of Gluttony is shortly after hunted down and killed by the nephalem. After his attacks are pushed back, the group joins Archangel Tyrael in an offensive attack on Azmodan's army and into Mount Arreat. There, the hero hunts down Cydaea, the Maiden of Lust, and destroys the Heart of Sin. Shortly after Azmodan is killed and trapped in the Black Soulstone by Leah, Adria, and Tyrael.
After Adria's betrayal and Diablo's return, although the nephalem hero(es) would have gone to the High Heavens, if they choose to return to the mortal realm through a town portal or a waypoint, they will return to the keep stronghold.
Known Residents
Soldiers
- Commander Calderos
- Captain Hansan Haile
- Lieutenant Clyfton
- Lieutenant Lavail
- Lieutenant Merityn
- Sergeant Burroughs
- Sergeant Dalen
- Sergeant Pale
- Private Mattius
- Guard Kelvan
Non-combatants
- Andreus the Healer
- Arthur
- Botulph the Miner
- Brielle
- Holus
- Ironsmith Maldonado
- Litton the Fence
- Marta
- Nikola
- Vidar the Collector
Locations
- Armory
- Arreat Gate
- Stronghold (main hub)
- Keep Depths
- Larder
- Skycrown Battlements
- Stonefort
- Watchtower
Trivia
- From a story sense, Bastion's Keep was meant to convey the change of tone in Diablo III's story, as events escalated to a battle that would determine the fate of humanity.[4]
References
- ↑ Diablo III, The History of Bastion's Keep
- ↑ Book of Cain
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Diablo III, Act III
- ↑ 4.0 4.1 The Art of Diablo III
- ↑ Diablo III, Battlefield Reports
- ↑ Diablo III, Journal of Hansan Haile, Captain
- ↑ 7.0 7.1 Diablo III, Orders from Azmodan
- ↑ Book of Tyrael
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