The Barbarian Combatants (as called in the game files) are friendly human allies all around outside areas of Act V, marching left or right and fighting demons, while they are much weaker than the hireling barbarian, you can buff them with auras and warcries, and it's good to see a friendly face and fight side by side with them.
They have two variations, one handed and two-handed but only the first one can be found. They are able to defeat a bunch of demons and shrug off damage, but are many times found surrounded by hordes of Baal. They can be found in Bloody Foothills, Frigid Highlands, Arreat Plateau, Frozen Tundra.
They have helmetless and heavy pauldron graphics that are unused, also two-handed version has an unused greatsword graphic. Two-Handed version has one-third of health and less attack rating, but triple the damage than one-handed barbarian on Normal difficulty.
Statistics[]
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Animal | Animal | Animal |
Act(s) found in | 5 | 5 | 5 |
Monster Level | 24 | 55 | 73 |
Experience | |||
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 50 | 50 | 50 |
Damage Resist | 0 | 0 | 0 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 0 |
Cold Resist | 0 | 0 | 0 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 70 | 70 | 70 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | — |
Chill Effectiveness | 50 | 50 | 50 |
Walk/Run Speed | 5 | 14 | |
Group/Minion Size | 1 | — |
Property | Normal | Nightmare | Hell |
---|---|---|---|
Type | Animal | Animal | Animal |
Act(s) found in | 5 | 5 | 5 |
Monster Level | 30 | 55 | 73 |
Experience | |||
Health points | |||
Damage 1 | |||
Attack Rating 1 | |||
Damage 2 | |||
Attack Rating 2 | |||
Defense | |||
% to Block | 50 | 50 | 50 |
Damage Resist | 0 | 0 | 0 |
Magic Resist | 0 | 0 | 0 |
Fire Resist | 0 | 0 | 0 |
Cold Resist | 0 | 0 | 0 |
Lightning Resist | 0 | 0 | 0 |
Poison Resist | 70 | 70 | 70 |
Drain Effectiveness | 100 | 100 | 100 |
Immunities | — | — | — |
Chill Effectiveness | 50 | 50 | 50 |
Walk/Run Speed | 5 | 14 | |
Group/Minion Size | 1 | — |