Diablo Wiki
Advertisement

Answers in the East is the fourteenth Westmarch quest in Diablo Immortal. It follows on directly from The Hilts Trader, and leads directly into A Captain's Need.

Description[]

It's been quite some time since you left Cain's Workshop. Perhaps the elder has made a breakthrough in his research.

Answers lie in the Shassar Sea, but first you must find a ship willing to cross the hostile waters leading to the lands of the east. And that means a visit to the tavern.

Objectives[]

  • Return to Cain's Workshop
  • Enter Cain's Workshop
  • Talk to Cain
  • Examine the Scroll on Cain's Bookshelf
  • Return to Cain
  • Leave Cain's Workshop
  • Head to Wolf City Tavern
  • Talk to the Bartender inside the Tavern

Transcript[]

  • Class: I should check on Cain. Hopefully he learned more about the stones.
  • Class: Cain, how goes your research? Have you found anything to help us destroy the shards?
  • Deckard Cain: In fact, I've made quite a breakthrough! Poring over some of these ancient texts, I uncovered a man who knew more about the Worldstone than anyone!
  • Deckard Cain: One of the original Horadrim, named Zoltun Kulle. My ancestor, Jered Cain, documented his experiences with the man quite well. It seems Kulle would experiment with Soulstones in his spare time.
  • Class: Soulstones?
  • Deckard Cain: Yes, powerful artifacts, intended to house the spirits of the Prime Evils. Apparently, they too were shards of the Worldstone. But only Zoltun Kulle knew of their construction.
  • Deckard Cain: In the end, he was killed by his Horadric brothers. Accounts differ as to how, but it is clear the Horadrim made quite an effort to expunge his knowledge from the world.
  • Class: Searching the world for traces of a man who died centuries ago is no small task. We don't even know what he looks like.
  • Deckard Cain: You are not wrong there. Fortunately for us, the Horadrim were not as thorough as they believed. I was able to unearth a few records that could help us. There's even a drawing of the man over there if you're curious...
  • Deckard Cain: Zoltun Kulle's paranoia may benefit us. It seems he hid many archives across the world. My research shows at least one of his libraries survived, buried beneath the sands of the Shassar Sea.
  • Deckard Cain: Yes, it's quite the journey. In order to reach Shassar, you're going to need to book passage on a ship. Take that letter there on the table and bring it to the captain in the Wolf City Tavern. He'll know what it means.
  • Class: Well done, Cain. I will make my way there at once!
  • Class: It's growing late...I should hurry to the tavern.
  • Drunken Sailor: You lads aren't worth your salt.
  • Jacktar Brute: Say that again!
  • Class: I'm looking to book passage for a voyage to the eastern lands, and a friend told me that I might find help in this tavern. Would you know anything about that?
  • Bartender Bailey: Ha! Your friend's a wily one, whoever they are. Yeah, you're in the right place. But the guy you're looking for is outside...pirates tend to get a little rowdy.
  • Bartender Bailey: Huh? What was that noise? Godsdammit, if they're starting a fight out there, they better not bring it inside...Well, what are you waiting for? An invitation to the tavern brawl?
  • Class: Right...I'll take a look.

Trivia[]

This section contains facts and trivia relevant to this article.
  • The quest implies that it's only in Diablo Immortal that Cain learns about Zoltun Kulle and the soulstones. This contradicts Book of Adria (where Cain knew of Kulle before the events of Diablo I) and Diablo II (where Cain was well aware of the soulstones) respectively.
  • Similarly, in the beta the player character mentions looking for "a man who died a thousand years ago." While potentially hyperbole, by the timeline, less than two centuries pass between Kulle's death and the events of the game. In the final version, this was changed to "centuries," giving a more accurate timeframe.
Cold Isles
Relentless Tide (Tempest-only)
Wortham
Prologue
Ashwold Cemetery
The Risen Dead
The Exiled Apprentice
Consulting the Guards
The Handmaiden
The Tomb of the Queen
Into Ashwold Manor
Masters of Death
Battle for the Shard
City of the Light
Westmarch
Reach Cain
Fragments of the Past
Legends of Eld
Braving the Rift
Bounties Abroad
Diamond in the Rough
Tools of the Trade
To the Dark Wood
Shard Bearer
Rift of the Elders
A Walk Through Westmarch
Trading at the Market
The Hilts Trader
Answers in the East
A Captain's Need
To the Docks
Docks of Westmarch
Dark Wood
Blackstone Village
Lucian's Hope
Bloodsworn Den
The Horadric Bestiary
Gathering the Reagents
Between Two Evils
Tree of Inifuss
Blood Resurrection
Delivering the Shards
Shassar Sea
Sea of Fire
A Trail in the Sand
Amber Blades
Lacuni's Roar
Loyalty's Price
Wisdom's Fragment
Fahir's Legacy
Final Fragment
Revealing the Path
Library of Zoltun Kulle
Library Beneath the Sand
Unseen Guardian
Restoring Order
Lost Runes
At Its Core
Source of Knowledge
The Eternal Guardian
Reforging the Soul
Recalling the Past
The Dark Exile
Heart of the Unknown
Bilefen
Welcome to the Jungle
Overgrown Temple
Blazing Raid
Among the Bodies
Heart of the Jungle
Parlay with Peril
The Final Summoning
To the Arena
Back to Westmarch
Mount Zavain
Into the Mountains
Khazra Aggression
Free the Captives
Devious Magic
Into the Khazra's Den
The Stranger's Identity
Track Dravec
Suspicious Cave
Strange Wooden Hut
Monastery in Crisis
Evil Stronghold
Dravec's Conspiracy
Save the Temple
Take Back the Worldstone Shard
Showdown at the Peak
Frozen Tundra
To the Frozen Tundra
Cold Pursuit
Through the Ruins
The Iceburn Tear
Those Who Come Before
Blessing of the Slain
The Realm of the Dead
Realm of Damnation
Into the Woods
Light Imprisoned
The Pestilent Corpse
Carved in Blood
The Citadel's Shadow
The Dessicated Legion
Within Flames
The Last Lieutenant
Lord of Damnation
Bearer of Ill Omens
Forgotten Nightmares
News from the Mount
Emergency Reinforcement
Scouring the Mists
Seeker of Truth
Parting Mists
Terror's Tide
Starsign
Terror's Tide
Message in Blood
Voice in The Coffin
Find the Abducted
The Planks
What the Sea Owes
Breaking the Siege
Unexpected Reinforcement
Bound for Eternity
Stolen Lives
Terror Ascending
Age of Falling Towers
Trail of Terror
Destruction's Wake
Fare You Well
Forsaken Land
Thieves of the Shard
Fraying Bonds
Hidden Rot
An Elder's Hope
My Father's House
Hateful Blessings
Creation's Husk
Dark Rebirth
Tristram Cathedral
Splintered Souls
Lost Justice
The Broken Church
The Madness Below
Daughter of the Owl
Open Revolt
  • Open Revolt: The Leftovers
  • Open Revolt: Owl's Perch
  • Open Revolt: Sabotage
  • Open Revolt: Vigilance
No Salvation
Precipice of Horror
Oblivion Awaits
Age of Unmaking
Abyssal Verges
Crucible of Justice
Crucible of Justice
Shattered Sanctuary
Shattered Sanctuary
Protectors of Sanctuary
  • An Oath Sanctified
  • Friends in the Shadows
  • Sight Unbound
  • The Dreadlands Remember
  • The Mountain's Might
The Long Voyage
The Crown of the World
An Alliance to End Evil
The Fount of Madness
Survival's Price
Resounding Discord
A Fated Choice
Terror's Reign
Scars of Victory
The Writhing Wilds
Writhing Winds
Castle Cyrangar
Ruined Expedition
Join the Ranks
Exploring Cyrangar
The Ancestral Tableau
Secrets of Cyrangar
Purge the Depths
Cycle of Strife
The Cycle Begins
Overthrow
The Cycle Turns
Cycle's Spoils
Immortals
Immortal Trials
Shadows
Shadow Lottery
Gathering Shadows
Eyes in the Dark
Accursed Towers
Legacy of Strife
Exalted Night
Ruptured Tides
Bloodstained Moon
Helliquary
Opening the Helliquary
Demonic Remains
A Volatile Mix
Power of the Helliquary
Lassal the Flame-spun
Frozen in Fear
Gorgothra the Claimer
Twin Terrors
Izilech the Misshapen
Resist the Wrathborne
The Chainbreakers
Hearthrot Helliquary
Elite Quests
Curse of the Scepter
Stranger in the Sands
The Astral Bloom
Vowed in Blood
Tempered Instinct
Optional (Tutorial/Prelude) Quests
Abyssal Verges (Abyssal Verge/Erebban)
Legacy of the Horadrim (Legacy of the Horadrim)
The Fractured Plane (Fractured Plane)
Making a Masterwork (5-star Legendary Gem crafting)
The Greatest Pastime (Fishing)
Legacy of Strife (Accursed Towers)
Salvage Demonic Remains
Trial of the Hordes (Trial of the Hordes)
Familiars (Familiars)
Chronicling the Past (Adventurer's Chronicle)
Vanguard Raid (Vanguard)
New Wolf City Tavern
Ore Mining (Crafting)
Removed
Dawn of Damnation
Go to Westmarch
Hostile Territory
The Demon's Lair
Advertisement