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The unique property removes the [[cooldown]] of {{3|Teleport}} (technically, reduces it to 0.5 seconds), replacing it with a (quite considerable) [[Arcane Power]] cost. Obviously, Reversal rune, if applied, will have no effect with this wand. With Wormhole, the additional free cast will cost no Arcane Power. |
The unique property removes the [[cooldown]] of {{3|Teleport}} (technically, reduces it to 0.5 seconds), replacing it with a (quite considerable) [[Arcane Power]] cost. Obviously, Reversal rune, if applied, will have no effect with this wand. With Wormhole, the additional free cast will cost no Arcane Power. |
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+ | As of patch 2.3.0, this effect works with [[Archon]] Teleport spell as well. |
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==Stats (Level 70)== |
==Stats (Level 70)== |
Revision as of 15:44, 25 August 2015
Aether Walker is a Legendary Wand for the Wizard in Diablo III. It requires character level 70 to drop, and originally only dropped during the Season One for Seasonal characters. After the end of the Season One, it drops for normal characters as well.
The unique property removes the cooldown of Teleport (technically, reduces it to 0.5 seconds), replacing it with a (quite considerable) Arcane Power cost. Obviously, Reversal rune, if applied, will have no effect with this wand. With Wormhole, the additional free cast will cost no Arcane Power.
As of patch 2.3.0, this effect works with Archon Teleport spell as well.
Stats (Level 70)
Aether Walker
Legendary Wand
Properties:
- 385.0 Damage Per Second
- 193–357 Damage
- 1.40 Attacks per Second
- +626–750 Intelligence
- Teleport no longer has a cooldown, but costs 25 Arcane Power
- One of 7 Magic Properties (varies):
- +(981–1199)–(1175–1490) Elemental Damage
- +3 Random Magic Properties
Virgil quickly lashed together remnants of his old broken wands and an unidentified artifact and sanctified them with his own blood, allowing him to teleport to safety and to begin formulating his revenge.